Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144001181.lua
2022-04-29 16:40:51 +02:00

338 lines
5.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 144001181
L1_1 = {}
L2_1 = {}
L2_1.config_id = 181001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 218.326
L3_1.y = 202.204
L3_1.z = 599.464
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 181004
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 218.415
L4_1.y = 202.174
L4_1.z = 603.023
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 184.3
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 181005
L4_1.monster_id = 21030301
L5_1 = {}
L5_1.x = 221.568
L5_1.y = 202.201
L5_1.z = 600.828
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 268.85
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 181011
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = 229.864
L6_1.y = 203.852
L6_1.z = 587.131
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 174.123
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 402
L5_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 181002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 213.841
L3_1.y = 202.212
L3_1.z = 600.094
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 89.68
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.chest_drop_id = 1002000
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 181006
L3_1.gadget_id = 70220026
L4_1 = {}
L4_1.x = 218.341
L4_1.y = 202.146
L4_1.z = 604.631
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 343.482
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 181007
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 222.572
L5_1.y = 202.202
L5_1.z = 597.536
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 20.597
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 181008
L5_1.gadget_id = 70310001
L6_1 = {}
L6_1.x = 212.518
L6_1.y = 202.212
L6_1.z = 601.807
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 102
L6_1 = {}
L6_1.config_id = 181009
L6_1.gadget_id = 70310019
L7_1 = {}
L7_1.x = 211.95
L7_1.y = 202.264
L7_1.z = 598.501
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 57.6
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 102
L7_1 = {}
L7_1.config_id = 181010
L7_1.gadget_id = 70950092
L8_1 = {}
L8_1.x = 230.303
L8_1.y = 200.0
L8_1.z = 587.147
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 102
L8_1 = {}
L8_1.config_id = 181012
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 216.805
L9_1.y = 202.144
L9_1.z = 605.833
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 321.524
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 102
L9_1 = {}
L9_1.config_id = 181013
L9_1.gadget_id = 70300086
L10_1 = {}
L10_1.x = 210.776
L10_1.y = 202.264
L10_1.z = 598.482
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 1.804
L10_1.y = 0.0
L10_1.z = 5.413
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1181003
L2_1.name = "ANY_MONSTER_DIE_181003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_181003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_181003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 181001
L5_1 = 181004
L6_1 = 181005
L7_1 = 181011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 181002
L5_1 = 181006
L6_1 = 181007
L7_1 = 181008
L8_1 = 181009
L9_1 = 181010
L10_1 = 181012
L11_1 = 181013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_181003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_181003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 181002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_181003 = L1_1