local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 144001181 L1_1 = {} L2_1 = {} L2_1.config_id = 181001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 218.326 L3_1.y = 202.204 L3_1.z = 599.464 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 181004 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 218.415 L4_1.y = 202.174 L4_1.z = 603.023 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 184.3 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 181005 L4_1.monster_id = 21030301 L5_1 = {} L5_1.x = 221.568 L5_1.y = 202.201 L5_1.z = 600.828 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 268.85 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 181011 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 229.864 L6_1.y = 203.852 L6_1.z = 587.131 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 174.123 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 402 L5_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 181002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 213.841 L3_1.y = 202.212 L3_1.z = 600.094 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 89.68 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.chest_drop_id = 1002000 L2_1.drop_count = 1 L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 181006 L3_1.gadget_id = 70220026 L4_1 = {} L4_1.x = 218.341 L4_1.y = 202.146 L4_1.z = 604.631 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 343.482 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 181007 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = 222.572 L5_1.y = 202.202 L5_1.z = 597.536 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 20.597 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 181008 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 212.518 L6_1.y = 202.212 L6_1.z = 601.807 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 102 L6_1 = {} L6_1.config_id = 181009 L6_1.gadget_id = 70310019 L7_1 = {} L7_1.x = 211.95 L7_1.y = 202.264 L7_1.z = 598.501 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 57.6 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 102 L7_1 = {} L7_1.config_id = 181010 L7_1.gadget_id = 70950092 L8_1 = {} L8_1.x = 230.303 L8_1.y = 200.0 L8_1.z = 587.147 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 102 L8_1 = {} L8_1.config_id = 181012 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 216.805 L9_1.y = 202.144 L9_1.z = 605.833 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 321.524 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 102 L9_1 = {} L9_1.config_id = 181013 L9_1.gadget_id = 70300086 L10_1 = {} L10_1.x = 210.776 L10_1.y = 202.264 L10_1.z = 598.482 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 1.804 L10_1.y = 0.0 L10_1.z = 5.413 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1181003 L2_1.name = "ANY_MONSTER_DIE_181003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_181003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_181003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 181001 L5_1 = 181004 L6_1 = 181005 L7_1 = 181011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 181002 L5_1 = 181006 L6_1 = 181007 L7_1 = 181008 L8_1 = 181009 L9_1 = 181010 L10_1 = 181012 L11_1 = 181013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_181003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_181003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 181002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_181003 = L1_1