Grasscutter_Resources/Resources/Scripts/Scene/33402/scene33402_group233402003.lua
2022-04-29 16:40:51 +02:00

801 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 233402003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 26010101
L3_1 = {}
L3_1.x = 0.131
L3_1.y = 0.326
L3_1.z = -9.149
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 359.87
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 21011002
L4_1 = {}
L4_1.x = -10.072
L4_1.y = 0.326
L4_1.z = 0.007
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 92.289
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 9.774
L5_1.y = 0.326
L5_1.z = -0.114
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 267.909
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 20010801
L6_1 = {}
L6_1.x = 7.166
L6_1.y = 0.326
L6_1.z = -6.621
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 315.489
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 20010801
L7_1 = {}
L7_1.x = -6.89
L7_1.y = 0.326
L7_1.z = -7.728
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 45.925
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = -0.084
L8_1.y = 0.326
L8_1.z = -11.007
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 2.897
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 3007
L8_1.monster_id = 26010101
L9_1 = {}
L9_1.x = -7.933
L9_1.y = 0.326
L9_1.z = 5.128
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 116.05
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 3008
L9_1.monster_id = 21011002
L10_1 = {}
L10_1.x = 7.784
L10_1.y = 0.326
L10_1.z = 5.255
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 230.859
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3009
L10_1.monster_id = 20010801
L11_1 = {}
L11_1.x = 5.009
L11_1.y = 0.326
L11_1.z = 9.44
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 206.986
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3010
L11_1.monster_id = 21010201
L12_1 = {}
L12_1.x = -4.703
L12_1.y = 0.326
L12_1.z = 9.253
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 160.136
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 3019
L12_1.monster_id = 26010101
L13_1 = {}
L13_1.x = 10.16
L13_1.y = 0.028
L13_1.z = 4.002
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 246.558
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3020
L13_1.monster_id = 20010801
L14_1 = {}
L14_1.x = 0.163
L14_1.y = 0.028
L14_1.z = 11.508
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 180.176
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 3022
L14_1.monster_id = 26010101
L15_1 = {}
L15_1.x = -10.313
L15_1.y = 0.028
L15_1.z = 3.87
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 107.987
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 3024
L15_1.monster_id = 21011002
L16_1 = {}
L16_1.x = 8.434
L16_1.y = 0.028
L16_1.z = -3.68
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 293.991
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 3025
L16_1.monster_id = 26010101
L17_1 = {}
L17_1.x = -7.769
L17_1.y = 0.028
L17_1.z = -3.787
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 67.337
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 3028
L17_1.monster_id = 21010201
L18_1 = {}
L18_1.x = 0.321
L18_1.y = 0.028
L18_1.z = 9.051
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 180.09
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 3038
L18_1.monster_id = 20010901
L19_1 = {}
L19_1.x = 0.013
L19_1.y = 0.028
L19_1.z = -6.716
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.745
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3011
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 4.643
L3_1.y = -1.133
L3_1.z = 2.887
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003012
L2_1.name = "ANY_MONSTER_LIVE_3012"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3012"
L3_1 = {}
L3_1.config_id = 1003013
L3_1.name = "CHALLENGE_SUCCESS_3013"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3013"
L4_1 = {}
L4_1.config_id = 1003014
L4_1.name = "CHALLENGE_FAIL_3014"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_3014"
L5_1 = {}
L5_1.config_id = 1003015
L5_1.name = "MONSTER_TIDE_DIE_3015"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "1"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3015"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_3015"
L6_1 = {}
L6_1.config_id = 1003026
L6_1.name = "ANY_MONSTER_DIE_3026"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3026"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3026"
L7_1 = {}
L7_1.config_id = 1003035
L7_1.name = "MONSTER_TIDE_DIE_3035"
L8_1 = EventType
L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE
L7_1.event = L8_1
L7_1.source = "4"
L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3035"
L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_3035"
L8_1 = {}
L8_1.config_id = 1003046
L8_1.name = "ANY_MONSTER_DIE_3046"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3046"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_3046"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 5
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3011
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_LIVE_3012"
L5_1 = "CHALLENGE_SUCCESS_3013"
L6_1 = "CHALLENGE_FAIL_3014"
L7_1 = "MONSTER_TIDE_DIE_3015"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3019
L6_1 = 3022
L7_1 = 3038
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3011
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "CHALLENGE_SUCCESS_3013"
L6_1 = "CHALLENGE_FAIL_3014"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 3011
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "CHALLENGE_SUCCESS_3013"
L7_1 = "CHALLENGE_FAIL_3014"
L8_1 = "MONSTER_TIDE_DIE_3035"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 3011
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "CHALLENGE_SUCCESS_3013"
L8_1 = "CHALLENGE_FAIL_3014"
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 3011
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 3011
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "CHALLENGE_SUCCESS_3013"
L10_1 = "CHALLENGE_FAIL_3014"
L11_1 = "ANY_MONSTER_DIE_3046"
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 197
L6_2 = 600
L7_2 = 233402003
L8_2 = 17
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "TPL_TIME"
L5_2 = A1_2.param2
L6_2 = 233402001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : save_challenge_remainTime"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 233402001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerMirrorTeamSetUp
L3_2 = A0_2
L4_2 = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_team_setup"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233402002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 233402002
L5_2 = 2001
L6_2 = {}
L7_2 = 176
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233402001
L5_2 = 1001
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233402005
L5_2 = 5001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233402005
L5_2 = 5002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233402003
L4_2.suite = 5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 14 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233402003
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233402003
L5_2 = 6
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 6 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233402003
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3046 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233402003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 4
L5_2 = 233402003
L6_2 = {}
L7_2 = 3025
L8_2 = 3028
L9_2 = 3029
L10_2 = 3030
L11_2 = 3031
L12_2 = 3032
L13_2 = 3033
L14_2 = 3034
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L6_2[4] = L10_2
L6_2[5] = L11_2
L6_2[6] = L12_2
L6_2[7] = L13_2
L6_2[8] = L14_2
L7_2 = 6
L8_2 = 4
L9_2 = 4
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3046 = L1_1