local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 233402003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 26010101 L3_1 = {} L3_1.x = 0.131 L3_1.y = 0.326 L3_1.z = -9.149 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 359.87 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 21011002 L4_1 = {} L4_1.x = -10.072 L4_1.y = 0.326 L4_1.z = 0.007 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 92.289 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 9.774 L5_1.y = 0.326 L5_1.z = -0.114 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 267.909 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 20010801 L6_1 = {} L6_1.x = 7.166 L6_1.y = 0.326 L6_1.z = -6.621 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 315.489 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 20010801 L7_1 = {} L7_1.x = -6.89 L7_1.y = 0.326 L7_1.z = -7.728 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 45.925 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = -0.084 L8_1.y = 0.326 L8_1.z = -11.007 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 2.897 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 26010101 L9_1 = {} L9_1.x = -7.933 L9_1.y = 0.326 L9_1.z = 5.128 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 116.05 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 21011002 L10_1 = {} L10_1.x = 7.784 L10_1.y = 0.326 L10_1.z = 5.255 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 230.859 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 3009 L10_1.monster_id = 20010801 L11_1 = {} L11_1.x = 5.009 L11_1.y = 0.326 L11_1.z = 9.44 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 206.986 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 3010 L11_1.monster_id = 21010201 L12_1 = {} L12_1.x = -4.703 L12_1.y = 0.326 L12_1.z = 9.253 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 160.136 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 3019 L12_1.monster_id = 26010101 L13_1 = {} L13_1.x = 10.16 L13_1.y = 0.028 L13_1.z = 4.002 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 246.558 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 3020 L13_1.monster_id = 20010801 L14_1 = {} L14_1.x = 0.163 L14_1.y = 0.028 L14_1.z = 11.508 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 180.176 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 3022 L14_1.monster_id = 26010101 L15_1 = {} L15_1.x = -10.313 L15_1.y = 0.028 L15_1.z = 3.87 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 107.987 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 3024 L15_1.monster_id = 21011002 L16_1 = {} L16_1.x = 8.434 L16_1.y = 0.028 L16_1.z = -3.68 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 293.991 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 3025 L16_1.monster_id = 26010101 L17_1 = {} L17_1.x = -7.769 L17_1.y = 0.028 L17_1.z = -3.787 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 67.337 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 3028 L17_1.monster_id = 21010201 L18_1 = {} L18_1.x = 0.321 L18_1.y = 0.028 L18_1.z = 9.051 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 180.09 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 3038 L18_1.monster_id = 20010901 L19_1 = {} L19_1.x = 0.013 L19_1.y = 0.028 L19_1.z = -6.716 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.745 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3011 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 4.643 L3_1.y = -1.133 L3_1.z = 2.887 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003012 L2_1.name = "ANY_MONSTER_LIVE_3012" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3012" L3_1 = {} L3_1.config_id = 1003013 L3_1.name = "CHALLENGE_SUCCESS_3013" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3013" L4_1 = {} L4_1.config_id = 1003014 L4_1.name = "CHALLENGE_FAIL_3014" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_3014" L5_1 = {} L5_1.config_id = 1003015 L5_1.name = "MONSTER_TIDE_DIE_3015" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "1" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3015" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_3015" L6_1 = {} L6_1.config_id = 1003026 L6_1.name = "ANY_MONSTER_DIE_3026" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3026" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3026" L7_1 = {} L7_1.config_id = 1003035 L7_1.name = "MONSTER_TIDE_DIE_3035" L8_1 = EventType L8_1 = L8_1.EVENT_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "4" L7_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3035" L7_1.action = "action_EVENT_MONSTER_TIDE_DIE_3035" L8_1 = {} L8_1.config_id = 1003046 L8_1.name = "ANY_MONSTER_DIE_3046" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3046" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_3046" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 5 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3011 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3012" L5_1 = "CHALLENGE_SUCCESS_3013" L6_1 = "CHALLENGE_FAIL_3014" L7_1 = "MONSTER_TIDE_DIE_3015" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3019 L6_1 = 3022 L7_1 = 3038 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3011 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_3013" L6_1 = "CHALLENGE_FAIL_3014" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 3011 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "CHALLENGE_SUCCESS_3013" L7_1 = "CHALLENGE_FAIL_3014" L8_1 = "MONSTER_TIDE_DIE_3035" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 3011 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "CHALLENGE_SUCCESS_3013" L8_1 = "CHALLENGE_FAIL_3014" L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 3011 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 3011 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "CHALLENGE_SUCCESS_3013" L10_1 = "CHALLENGE_FAIL_3014" L11_1 = "ANY_MONSTER_DIE_3046" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 197 L6_2 = 600 L7_2 = 233402003 L8_2 = 17 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "TPL_TIME" L5_2 = A1_2.param2 L6_2 = 233402001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : save_challenge_remainTime" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 233402001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerMirrorTeamSetUp L3_2 = A0_2 L4_2 = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_team_setup" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233402002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 233402002 L5_2 = 2001 L6_2 = {} L7_2 = 176 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233402001 L5_2 = 1001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233402005 L5_2 = 5001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233402005 L5_2 = 5002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 233402003 L4_2.suite = 5 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3014 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 14 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233402003 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233402003 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233402003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3046 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233402003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AutoMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 233402003 L6_2 = {} L7_2 = 3025 L8_2 = 3028 L9_2 = 3029 L10_2 = 3030 L11_2 = 3031 L12_2 = 3032 L13_2 = 3033 L14_2 = 3034 L6_2[1] = L7_2 L6_2[2] = L8_2 L6_2[3] = L9_2 L6_2[4] = L10_2 L6_2[5] = L11_2 L6_2[6] = L12_2 L6_2[7] = L13_2 L6_2[8] = L14_2 L7_2 = 6 L8_2 = 4 L9_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3046 = L1_1