mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
168 lines
3.0 KiB
Lua
168 lines
3.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133225275
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L1_1 = {}
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L1_1.gadget_starter = 275001
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L1_1.start_region = 275003
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L2_1 = {}
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L3_1 = 2
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L2_1[1] = L3_1
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L1_1.init_on_battle = L2_1
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L1_1.battle_radius = 40
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L1_1.battle_regionID = 275004
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L1_1.optimize_regionID = 275005
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L1_1.monster_configID = 275002
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L1_1.group_id = 133225275
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L1_1.weather_ID = 3321
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 275002
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L3_1.monster_id = 22060101
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L4_1 = {}
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L4_1.x = -6657.731
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L4_1.y = 193.481
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L4_1.z = -2661.144
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 36
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L3_1.drop_id = 1000100
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L3_1.area_id = 18
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L2_1[275002] = L3_1
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 275007
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L3_1.gadget_id = 70210106
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L4_1 = {}
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L4_1.x = -6643.583
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L4_1.y = 193.512
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L4_1.z = -2648.322
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\233\187\132\233\135\145\231\142\139\229\133\189"
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.monster_config_id = 275002
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L4_1.resin = 40
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L4_1.life_time = 600
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L4_1.take_num = 100
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L3_1.boss_chest = L4_1
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L3_1.area_id = 18
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L2_1[275007] = L3_1
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gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 275004
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 40
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L4_1 = {}
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L4_1.x = -6657.744
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L4_1.y = 193.481
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L4_1.z = -2661.123
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L3_1.pos = L4_1
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L3_1.area_id = 18
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L2_1[275004] = L3_1
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L3_1 = {}
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L3_1.config_id = 275005
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 30
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L4_1 = {}
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L4_1.x = -6657.744
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L4_1.y = 193.481
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L4_1.z = -2661.123
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L3_1.pos = L4_1
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L3_1.area_id = 18
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L2_1[275005] = L3_1
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1275006
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L3_1.name = "ANY_MONSTER_DIE_275006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_275006"
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L2_1[1] = L3_1
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triggers = L2_1
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L2_1 = {}
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L5_1 = 275002
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_275006"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L6_1 = 275004
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L7_1 = 275005
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 275007
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_gadget"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_275006 = L2_1
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L2_1 = require
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L3_1 = "V2_3/Boss_Hound"
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L2_1(L3_1)
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