mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
352 lines
6.4 KiB
Lua
352 lines
6.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133225021
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 21001
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L2_1.monster_id = 21010301
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L3_1 = {}
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L3_1.x = -6205.619
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L3_1.y = 225.882
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L3_1.z = -2569.593
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 59.642
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.climate_area_id = 7
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 21005
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L3_1.monster_id = 21010301
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L4_1 = {}
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L4_1.x = -6192.155
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L4_1.y = 224.633
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L4_1.z = -2568.385
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.653
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L4_1.y = 289.247
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L4_1.z = 0.471
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.disableWander = true
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L3_1.climate_area_id = 7
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 21007
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L4_1.monster_id = 22010101
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L5_1 = {}
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L5_1.x = -6198.441
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L5_1.y = 225.447
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L5_1.z = -2575.859
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 355.985
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
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L4_1.climate_area_id = 7
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L4_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 21002
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = -6198.819
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L3_1.y = 225.238
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L3_1.z = -2573.314
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 6.757
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L3_1.y = 348.955
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L3_1.z = 357.262
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 21008
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L3_1.gadget_id = 70220013
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L4_1 = {}
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L4_1.x = -6191.648
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L4_1.y = 224.826
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L4_1.z = -2573.783
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 10.89
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 21009
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L4_1.gadget_id = 70220013
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L5_1 = {}
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L5_1.x = -6190.886
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L5_1.y = 224.785
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L5_1.z = -2571.432
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 339.335
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.area_id = 18
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L5_1 = {}
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L5_1.config_id = 21010
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L5_1.gadget_id = 70310004
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L6_1 = {}
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L6_1.x = -6199.409
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L6_1.y = 224.988
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L6_1.z = -2570.906
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 12.402
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 33
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L6_1 = GadgetState
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L6_1 = L6_1.GearStart
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L5_1.state = L6_1
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L5_1.persistent = true
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L5_1.area_id = 18
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L6_1 = {}
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L6_1.config_id = 21011
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L6_1.gadget_id = 70300086
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L7_1 = {}
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L7_1.x = -6192.434
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L7_1.y = 223.195
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L7_1.z = -2566.37
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 7.721
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L7_1.y = 356.834
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L7_1.z = 337.624
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L6_1.rot = L7_1
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L6_1.level = 33
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L6_1.area_id = 18
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L7_1 = {}
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L7_1.config_id = 21012
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L7_1.gadget_id = 70300086
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L8_1 = {}
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L8_1.x = -6202.686
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L8_1.y = 224.783
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L8_1.z = -2573.109
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 341.279
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L8_1.y = 8.838
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L8_1.z = 26.496
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L7_1.rot = L8_1
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L7_1.level = 33
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L7_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1021004
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L2_1.name = "ANY_MONSTER_DIE_21004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_21004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_21004"
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L3_1 = {}
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L3_1.config_id = 1021006
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L3_1.name = "MONSTER_BATTLE_21006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_MONSTER_BATTLE_21006"
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L3_1.action = "action_EVENT_MONSTER_BATTLE_21006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 21003
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L3_1.gadget_id = 70310006
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L4_1 = {}
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L4_1.x = -6195.299
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L4_1.y = 224.434
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L4_1.z = -2567.249
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.persistent = true
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L3_1.area_id = 18
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 21001
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L5_1 = 21005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 21002
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L5_1 = 21008
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L6_1 = 21009
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L7_1 = 21010
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L8_1 = 21011
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L9_1 = 21012
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_21004"
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L5_1 = "MONSTER_BATTLE_21006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 21007
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_21004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 21002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_21004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 21001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_21006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133225021
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_21006 = L1_1
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