Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133225021.lua
2022-04-29 16:40:51 +02:00

352 lines
6.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133225021
L1_1 = {}
L2_1 = {}
L2_1.config_id = 21001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -6205.619
L3_1.y = 225.882
L3_1.z = -2569.593
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 59.642
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 21005
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -6192.155
L4_1.y = 224.633
L4_1.z = -2568.385
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.653
L4_1.y = 289.247
L4_1.z = 0.471
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 21007
L4_1.monster_id = 22010101
L5_1 = {}
L5_1.x = -6198.441
L5_1.y = 225.447
L5_1.z = -2575.859
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 355.985
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.climate_area_id = 7
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 21002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6198.819
L3_1.y = 225.238
L3_1.z = -2573.314
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.757
L3_1.y = 348.955
L3_1.z = 357.262
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 21008
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -6191.648
L4_1.y = 224.826
L4_1.z = -2573.783
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 10.89
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 21009
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -6190.886
L5_1.y = 224.785
L5_1.z = -2571.432
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 339.335
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 21010
L5_1.gadget_id = 70310004
L6_1 = {}
L6_1.x = -6199.409
L6_1.y = 224.988
L6_1.z = -2570.906
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 12.402
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 21011
L6_1.gadget_id = 70300086
L7_1 = {}
L7_1.x = -6192.434
L7_1.y = 223.195
L7_1.z = -2566.37
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 7.721
L7_1.y = 356.834
L7_1.z = 337.624
L6_1.rot = L7_1
L6_1.level = 33
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 21012
L7_1.gadget_id = 70300086
L8_1 = {}
L8_1.x = -6202.686
L8_1.y = 224.783
L8_1.z = -2573.109
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 341.279
L8_1.y = 8.838
L8_1.z = 26.496
L7_1.rot = L8_1
L7_1.level = 33
L7_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1021004
L2_1.name = "ANY_MONSTER_DIE_21004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_21004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_21004"
L3_1 = {}
L3_1.config_id = 1021006
L3_1.name = "MONSTER_BATTLE_21006"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_21006"
L3_1.action = "action_EVENT_MONSTER_BATTLE_21006"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 21003
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -6195.299
L4_1.y = 224.434
L4_1.z = -2567.249
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 18
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 21001
L5_1 = 21005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 21002
L5_1 = 21008
L6_1 = 21009
L7_1 = 21010
L8_1 = 21011
L9_1 = 21012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_21004"
L5_1 = "MONSTER_BATTLE_21006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 21007
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_21004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 21002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_21004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 21001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_21006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133225021
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_21006 = L1_1