local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133225021 L1_1 = {} L2_1 = {} L2_1.config_id = 21001 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = -6205.619 L3_1.y = 225.882 L3_1.z = -2569.593 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 59.642 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 21005 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = -6192.155 L4_1.y = 224.633 L4_1.z = -2568.385 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.653 L4_1.y = 289.247 L4_1.z = 0.471 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 21007 L4_1.monster_id = 22010101 L5_1 = {} L5_1.x = -6198.441 L5_1.y = 225.447 L5_1.z = -2575.859 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 355.985 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.climate_area_id = 7 L4_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 21002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -6198.819 L3_1.y = 225.238 L3_1.z = -2573.314 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.757 L3_1.y = 348.955 L3_1.z = 357.262 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 21008 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -6191.648 L4_1.y = 224.826 L4_1.z = -2573.783 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 10.89 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 21009 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -6190.886 L5_1.y = 224.785 L5_1.z = -2571.432 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 339.335 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 21010 L5_1.gadget_id = 70310004 L6_1 = {} L6_1.x = -6199.409 L6_1.y = 224.988 L6_1.z = -2570.906 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 12.402 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 21011 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = -6192.434 L7_1.y = 223.195 L7_1.z = -2566.37 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 7.721 L7_1.y = 356.834 L7_1.z = 337.624 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 21012 L7_1.gadget_id = 70300086 L8_1 = {} L8_1.x = -6202.686 L8_1.y = 224.783 L8_1.z = -2573.109 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 341.279 L8_1.y = 8.838 L8_1.z = 26.496 L7_1.rot = L8_1 L7_1.level = 33 L7_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1021004 L2_1.name = "ANY_MONSTER_DIE_21004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_21004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_21004" L3_1 = {} L3_1.config_id = 1021006 L3_1.name = "MONSTER_BATTLE_21006" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_21006" L3_1.action = "action_EVENT_MONSTER_BATTLE_21006" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 21003 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -6195.299 L4_1.y = 224.434 L4_1.z = -2567.249 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 18 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 21001 L5_1 = 21005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 21002 L5_1 = 21008 L6_1 = 21009 L7_1 = 21010 L8_1 = 21011 L9_1 = 21012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_21004" L5_1 = "MONSTER_BATTLE_21006" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 21007 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_21004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 21002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_21004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 21001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_21006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133225021 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_21006 = L1_1