Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223489.lua
2022-04-29 16:40:51 +02:00

246 lines
4.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133223489
L1_1 = {}
L1_1.group_ID = 133223489
L1_1.trigger_playRegion = 489006
L1_1.gadget_1 = 489002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 489001
L3_1.gadget_id = 70950068
L4_1 = {}
L4_1.x = -6781.934
L4_1.y = 200.848
L4_1.z = -2703.188
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 489002
L4_1.gadget_id = 70950070
L5_1 = {}
L5_1.x = -6786.078
L5_1.y = 200.56
L5_1.z = -2662.131
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 17.834
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 489003
L5_1.gadget_id = 70950069
L6_1 = {}
L6_1.x = -6778.301
L6_1.y = 198.688
L6_1.z = -2676.375
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 319.573
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 489004
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = -6796.71
L7_1.y = 198.815
L7_1.z = -2675.993
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 30.556
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 489005
L7_1.gadget_id = 70211101
L8_1 = {}
L8_1.x = -6786.7
L8_1.y = 200.388
L8_1.z = -2677.596
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 52.469
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 18
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 489006
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 37
L4_1 = {}
L4_1.x = -6785.934
L4_1.y = 200.288
L4_1.z = -2681.588
L3_1.pos = L4_1
L3_1.area_id = 18
L4_1 = {}
L5_1 = "Move_Electric_Stake_Play"
L4_1[1] = L5_1
L3_1.team_ability_group_list = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1489007
L3_1.name = "VARIABLE_CHANGE_489007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_489007"
L3_1.action = ""
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 489008
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 15
L5_1 = {}
L5_1.x = -6786.434
L5_1.y = 201.909
L5_1.z = -2680.973
L4_1.pos = L5_1
L4_1.area_id = 18
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1489008
L4_1.name = "ENTER_REGION_489008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = ""
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 489001
L6_1 = 489002
L7_1 = 489003
L8_1 = 489004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 489006
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 489005
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_489007 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/ChargingPort"
L2_1(L3_1)