local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133223489 L1_1 = {} L1_1.group_ID = 133223489 L1_1.trigger_playRegion = 489006 L1_1.gadget_1 = 489002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 489001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -6781.934 L4_1.y = 200.848 L4_1.z = -2703.188 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 489002 L4_1.gadget_id = 70950070 L5_1 = {} L5_1.x = -6786.078 L5_1.y = 200.56 L5_1.z = -2662.131 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 17.834 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 489003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -6778.301 L6_1.y = 198.688 L6_1.z = -2676.375 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 319.573 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 489004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -6796.71 L7_1.y = 198.815 L7_1.z = -2675.993 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 30.556 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 489005 L7_1.gadget_id = 70211101 L8_1 = {} L8_1.x = -6786.7 L8_1.y = 200.388 L8_1.z = -2677.596 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 52.469 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 489006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 37 L4_1 = {} L4_1.x = -6785.934 L4_1.y = 200.288 L4_1.z = -2681.588 L3_1.pos = L4_1 L3_1.area_id = 18 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1489007 L3_1.name = "VARIABLE_CHANGE_489007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_489007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 489008 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 15 L5_1 = {} L5_1.x = -6786.434 L5_1.y = 201.909 L5_1.z = -2680.973 L4_1.pos = L5_1 L4_1.area_id = 18 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1489008 L4_1.name = "ENTER_REGION_489008" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "" L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 489001 L6_1 = 489002 L7_1 = 489003 L8_1 = 489004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 489006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 489005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_489007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)