Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220666.lua
2022-04-29 16:40:51 +02:00

123 lines
1.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133220666
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 666001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -2326.344
L4_1.y = 166.245
L4_1.z = -4818.309
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 345.955
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 1008
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 666002
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -2328.887
L5_1.y = 167.425
L5_1.z = -4816.478
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 59.309
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.point_type = 1008
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 666003
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -2282.958
L6_1.y = 145.932
L6_1.z = -4830.878
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 233.356
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.point_type = 2036
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 666004
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -2299.521
L7_1.y = 159.739
L7_1.z = -4809.624
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 16.749
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.point_type = 2036
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 666005
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -2276.92
L8_1.y = 153.739
L8_1.z = -4857.196
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 351.247
L8_1.y = 221.805
L8_1.z = 1.682
L7_1.rot = L8_1
L7_1.level = 27
L7_1.point_type = 2036
L7_1.area_id = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1