local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220666 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 666001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -2326.344 L4_1.y = 166.245 L4_1.z = -4818.309 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 345.955 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 1008 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 666002 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -2328.887 L5_1.y = 167.425 L5_1.z = -4816.478 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 59.309 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.point_type = 1008 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 666003 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -2282.958 L6_1.y = 145.932 L6_1.z = -4830.878 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 233.356 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.point_type = 2036 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 666004 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -2299.521 L7_1.y = 159.739 L7_1.z = -4809.624 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 16.749 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.point_type = 2036 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 666005 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -2276.92 L8_1.y = 153.739 L8_1.z = -4857.196 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 351.247 L8_1.y = 221.805 L8_1.z = 1.682 L7_1.rot = L8_1 L7_1.level = 27 L7_1.point_type = 2036 L7_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1