Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220571.lua
2022-04-29 16:40:51 +02:00

147 lines
2.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220571
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 571001
L2_1.npc_id = 20231
L3_1 = {}
L3_1.x = -2480.96
L3_1.y = 447.745
L3_1.z = -4417.998
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 58.222
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 11
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 571002
L2_1.gadget_id = 71700288
L3_1 = {}
L3_1.x = -2481.042
L3_1.y = 447.866
L3_1.z = -4418.235
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 571003
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 3
L4_1 = {}
L4_1.x = -2481.312
L4_1.y = 446.62
L4_1.z = -4418.448
L3_1.pos = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 571004
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 3
L5_1 = {}
L5_1.x = -2479.82
L5_1.y = 446.682
L5_1.z = -4417.263
L4_1.pos = L5_1
L4_1.area_id = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1571003
L3_1.name = "ENTER_REGION_571003"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_571003"
L3_1.action = "action_EVENT_ENTER_REGION_571003"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1571004
L4_1.name = "ENTER_REGION_571004"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_571004"
L4_1.action = "action_EVENT_ENTER_REGION_571004"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 571002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 571001
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1