local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133220571 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 571001 L2_1.npc_id = 20231 L3_1 = {} L3_1.x = -2480.96 L3_1.y = 447.745 L3_1.z = -4417.998 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 58.222 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 11 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 571002 L2_1.gadget_id = 71700288 L3_1 = {} L3_1.x = -2481.042 L3_1.y = 447.866 L3_1.z = -4418.235 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 11 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 571003 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3 L4_1 = {} L4_1.x = -2481.312 L4_1.y = 446.62 L4_1.z = -4418.448 L3_1.pos = L4_1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 571004 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 3 L5_1 = {} L5_1.x = -2479.82 L5_1.y = 446.682 L5_1.z = -4417.263 L4_1.pos = L5_1 L4_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1571003 L3_1.name = "ENTER_REGION_571003" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_571003" L3_1.action = "action_EVENT_ENTER_REGION_571003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1571004 L4_1.name = "ENTER_REGION_571004" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_571004" L4_1.action = "action_EVENT_ENTER_REGION_571004" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 571002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L5_1 = 571001 L4_1[1] = L5_1 L3_1.npcs = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1