mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
199 lines
3.8 KiB
Lua
199 lines
3.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133220200
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function L1_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = ScriptLib
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L1_2 = L1_2.PrintContextLog
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L2_2 = A0_2
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L3_2 = "@@ LUA_WARNING : CallPlayCutScene"
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L1_2(L2_2, L3_2)
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L1_2 = ScriptLib
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L1_2 = L1_2.GetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "HasPlayedCS"
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L1_2 = L1_2(L2_2, L3_2)
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if 0 == L1_2 then
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L1_2 = ScriptLib
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L1_2 = L1_2.PlayCutScene
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L2_2 = A0_2
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L3_2 = 25
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L4_2 = 0
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L1_2(L2_2, L3_2, L4_2)
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L1_2 = ScriptLib
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L1_2 = L1_2.SetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "HasPlayedCS"
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L4_2 = 1
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L1_2(L2_2, L3_2, L4_2)
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end
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L1_2 = 0
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return L1_2
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end
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SLC_PlayCutScene_UnlockSakura = L1_1
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 200001
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L2_1.gadget_id = 70290094
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L3_1 = {}
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L3_1.x = -2465.643
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L3_1.y = 449.196
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L3_1.z = -4422.203
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 332.221
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L3_1 = {}
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L3_1.offering_id = 2
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L2_1.offering_config = L3_1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 200004
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L3_1.gadget_id = 70290149
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L4_1 = {}
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L4_1.x = -2463.98
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L4_1.y = 442.29
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L4_1.z = -4426.02
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 296.759
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1200002
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L2_1.name = "OFFERING_LEVELUP_200002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_OFFERING_LEVELUP
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_OFFERING_LEVELUP_200002"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1200005
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L3_1.name = "QUEST_FINISH_200005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_FINISH
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L3_1.event = L4_1
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L3_1.source = "201310"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_QUEST_FINISH_200005"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "HasPlayedCS"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 2
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "QUEST_FINISH_200005"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 200001
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L6_1 = 200004
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "OFFERING_LEVELUP_200002"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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if 2 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_OfferingLevel"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 133220200
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L5_2 = 200004
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L6_2 = 201
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_OfferingLevel"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_OFFERING_LEVELUP_200002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToGroupSuite
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L3_2 = A0_2
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L4_2 = 133220200
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L5_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : goto_groupSuite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_200005 = L1_1
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