Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220008.lua
2022-04-29 16:40:51 +02:00

592 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133220008
function L1_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = ScriptLib
L1_2 = L1_2.AddQuestProgress
L2_2 = A0_2
L3_2 = "1911604"
L1_2(L2_2, L3_2)
L1_2 = 0
return L1_2
end
SLC_ThomaCoop_AnimalBeHit = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8001
L2_1.monster_id = 28020409
L3_1 = {}
L3_1.x = -3037.342
L3_1.y = 212.942
L3_1.z = -4303.839
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 141.8
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\181\176\229\133\189"
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1108
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 8002
L3_1.monster_id = 28020511
L4_1 = {}
L4_1.x = -3036.624
L4_1.y = 213.005
L4_1.z = -4303.212
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 182.53
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\181\176\229\133\189"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1108
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 13
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 8004
L4_1.monster_id = 28020512
L5_1 = {}
L5_1.x = -3035.951
L5_1.y = 212.999
L5_1.z = -4303.277
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 281.2
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1108
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 13
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 8005
L5_1.monster_id = 28020409
L6_1 = {}
L6_1.x = -3037.124
L6_1.y = 213.012
L6_1.z = -4303.042
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 99.8
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.drop_tag = "\232\181\176\229\133\189"
L6_1 = {}
L7_1 = 1108
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 2
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 8006
L6_1.monster_id = 28020512
L7_1 = {}
L7_1.x = -3036.075
L7_1.y = 212.993
L7_1.z = -4303.441
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 281.2
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\181\176\229\133\189"
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1108
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.pose_id = 13
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 8010
L7_1.monster_id = 28020511
L8_1 = {}
L8_1.x = -3036.748
L8_1.y = 212.988
L8_1.z = -4303.376
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 182.53
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\232\181\176\229\133\189"
L7_1.disableWander = true
L8_1 = {}
L9_1 = 1108
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.pose_id = 13
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 8012
L8_1.monster_id = 28020512
L9_1 = {}
L9_1.x = -3035.734
L9_1.y = 213.049
L9_1.z = -4302.213
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 281.2
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\232\181\176\229\133\189"
L9_1 = {}
L10_1 = 1108
L9_1[1] = L10_1
L8_1.affix = L9_1
L8_1.pose_id = 1
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 8013
L9_1.monster_id = 28020511
L10_1 = {}
L10_1.x = -3036.407
L10_1.y = 213.101
L10_1.z = -4302.148
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 182.53
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\232\181\176\229\133\189"
L9_1.disableWander = true
L10_1 = {}
L11_1 = 1108
L10_1[1] = L11_1
L9_1.affix = L10_1
L9_1.pose_id = 1
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 8018
L10_1.monster_id = 28020409
L11_1 = {}
L11_1.x = -3037.342
L11_1.y = 212.942
L11_1.z = -4303.839
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 141.8
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_tag = "\232\181\176\229\133\189"
L10_1.disableWander = true
L11_1 = {}
L12_1 = 1108
L11_1[1] = L12_1
L10_1.affix = L11_1
L10_1.pose_id = 2
L10_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8007
L2_1.gadget_id = 70710111
L3_1 = {}
L3_1.x = -3035.948
L3_1.y = 213.007
L3_1.z = -4303.169
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 141.8
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.interact_id = 68
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 8014
L3_1.gadget_id = 70710110
L4_1 = {}
L4_1.x = -3035.014
L4_1.y = 212.879
L4_1.z = -4302.947
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 141.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.interact_id = 69
L3_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1008003
L2_1.name = "GADGET_STATE_CHANGE_8003"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_8003"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_8003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1008008
L3_1.name = "GADGET_CREATE_8008"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_8008"
L3_1.action = "action_EVENT_GADGET_CREATE_8008"
L4_1 = {}
L4_1.config_id = 1008009
L4_1.name = "GADGET_STATE_CHANGE_8009"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_8009"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_8009"
L5_1 = {}
L5_1.config_id = 1008015
L5_1.name = "ANY_MONSTER_DIE_8015"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_8015"
L6_1 = {}
L6_1.config_id = 1008016
L6_1.name = "ANY_MONSTER_DIE_8016"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = ""
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_8016"
L7_1 = {}
L7_1.config_id = 1008017
L7_1.name = "ANY_MONSTER_DIE_8017"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_8017"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 8001
L5_1 = 8002
L6_1 = 8004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_8015"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 8005
L6_1 = 8012
L7_1 = 8013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 8007
L6_1 = 8014
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_CREATE_8008"
L6_1 = "ANY_MONSTER_DIE_8016"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_8003"
L7_1 = "GADGET_STATE_CHANGE_8009"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L5_1 = {}
L6_1 = {}
L7_1 = 8006
L8_1 = 8010
L9_1 = 8018
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_8017"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L5_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 8014 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_8003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1911603"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_8003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 8007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_8008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133220008
L5_2 = 8007
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133220008
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_8008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 8007 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_8009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1911602"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_8009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1911604"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_8015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1911604"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_8016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1911604"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_8017 = L1_1