local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133220008 function L1_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.AddQuestProgress L2_2 = A0_2 L3_2 = "1911604" L1_2(L2_2, L3_2) L1_2 = 0 return L1_2 end SLC_ThomaCoop_AnimalBeHit = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8001 L2_1.monster_id = 28020409 L3_1 = {} L3_1.x = -3037.342 L3_1.y = 212.942 L3_1.z = -4303.839 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 141.8 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\232\181\176\229\133\189" L2_1.disableWander = true L3_1 = {} L4_1 = 1108 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 8002 L3_1.monster_id = 28020511 L4_1 = {} L4_1.x = -3036.624 L4_1.y = 213.005 L4_1.z = -4303.212 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 182.53 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\232\181\176\229\133\189" L3_1.disableWander = true L4_1 = {} L5_1 = 1108 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 13 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 8004 L4_1.monster_id = 28020512 L5_1 = {} L5_1.x = -3035.951 L5_1.y = 212.999 L5_1.z = -4303.277 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 281.2 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\181\176\229\133\189" L4_1.disableWander = true L5_1 = {} L6_1 = 1108 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 13 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 8005 L5_1.monster_id = 28020409 L6_1 = {} L6_1.x = -3037.124 L6_1.y = 213.012 L6_1.z = -4303.042 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 99.8 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L5_1.drop_tag = "\232\181\176\229\133\189" L6_1 = {} L7_1 = 1108 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 2 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 8006 L6_1.monster_id = 28020512 L7_1 = {} L7_1.x = -3036.075 L7_1.y = 212.993 L7_1.z = -4303.441 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 281.2 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\232\181\176\229\133\189" L6_1.disableWander = true L7_1 = {} L8_1 = 1108 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.pose_id = 13 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 8010 L7_1.monster_id = 28020511 L8_1 = {} L8_1.x = -3036.748 L8_1.y = 212.988 L8_1.z = -4303.376 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 182.53 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\232\181\176\229\133\189" L7_1.disableWander = true L8_1 = {} L9_1 = 1108 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.pose_id = 13 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 8012 L8_1.monster_id = 28020512 L9_1 = {} L9_1.x = -3035.734 L9_1.y = 213.049 L9_1.z = -4302.213 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 281.2 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\232\181\176\229\133\189" L9_1 = {} L10_1 = 1108 L9_1[1] = L10_1 L8_1.affix = L9_1 L8_1.pose_id = 1 L8_1.area_id = 11 L9_1 = {} L9_1.config_id = 8013 L9_1.monster_id = 28020511 L10_1 = {} L10_1.x = -3036.407 L10_1.y = 213.101 L10_1.z = -4302.148 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 182.53 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\232\181\176\229\133\189" L9_1.disableWander = true L10_1 = {} L11_1 = 1108 L10_1[1] = L11_1 L9_1.affix = L10_1 L9_1.pose_id = 1 L9_1.area_id = 11 L10_1 = {} L10_1.config_id = 8018 L10_1.monster_id = 28020409 L11_1 = {} L11_1.x = -3037.342 L11_1.y = 212.942 L11_1.z = -4303.839 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 141.8 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_tag = "\232\181\176\229\133\189" L10_1.disableWander = true L11_1 = {} L12_1 = 1108 L11_1[1] = L12_1 L10_1.affix = L11_1 L10_1.pose_id = 2 L10_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8007 L2_1.gadget_id = 70710111 L3_1 = {} L3_1.x = -3035.948 L3_1.y = 213.007 L3_1.z = -4303.169 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 141.8 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.interact_id = 68 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 8014 L3_1.gadget_id = 70710110 L4_1 = {} L4_1.x = -3035.014 L4_1.y = 212.879 L4_1.z = -4302.947 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 141.8 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.interact_id = 69 L3_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1008003 L2_1.name = "GADGET_STATE_CHANGE_8003" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_8003" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_8003" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1008008 L3_1.name = "GADGET_CREATE_8008" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_8008" L3_1.action = "action_EVENT_GADGET_CREATE_8008" L4_1 = {} L4_1.config_id = 1008009 L4_1.name = "GADGET_STATE_CHANGE_8009" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_8009" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_8009" L5_1 = {} L5_1.config_id = 1008015 L5_1.name = "ANY_MONSTER_DIE_8015" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_8015" L6_1 = {} L6_1.config_id = 1008016 L6_1.name = "ANY_MONSTER_DIE_8016" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_8016" L7_1 = {} L7_1.config_id = 1008017 L7_1.name = "ANY_MONSTER_DIE_8017" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_8017" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 8001 L5_1 = 8002 L6_1 = 8004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_8015" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 8005 L6_1 = 8012 L7_1 = 8013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 8007 L6_1 = 8014 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_CREATE_8008" L6_1 = "ANY_MONSTER_DIE_8016" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GADGET_STATE_CHANGE_8003" L7_1 = "GADGET_STATE_CHANGE_8009" L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L7_1 = 8006 L8_1 = 8010 L9_1 = 8018 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_8017" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 8014 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_8003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1911603" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_8003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 8007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_8008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133220008 L5_2 = 8007 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220008 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_8008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 8007 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_8009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1911602" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_8009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1911604" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_8015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1911604" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_8016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1911604" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_8017 = L1_1