mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
163 lines
3.0 KiB
Lua
163 lines
3.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = {}
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L0_1.group_id = 133217230
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 230001
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L2_1.monster_id = 28020503
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L3_1 = {}
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L3_1.x = -4700.792
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L3_1.y = 215.164
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L3_1.z = -3689.017
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 242.171
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.drop_tag = "\232\181\176\229\133\189"
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L2_1.disableWander = true
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L2_1.pose_id = 1
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 230002
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L3_1.monster_id = 28020505
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L4_1 = {}
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L4_1.x = -4700.799
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L4_1.y = 215.092
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L4_1.z = -3689.675
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 285.408
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_tag = "\232\181\176\229\133\189"
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L3_1.disableWander = true
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L3_1.pose_id = 1
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L3_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 230003
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L2_1.gadget_id = 70710110
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L3_1 = {}
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L3_1.x = -4701.653
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L3_1.y = 215.127
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L3_1.z = -3689.406
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 5.213
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L3_1.y = 0.231
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L3_1.z = 0.352
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.interact_id = 50
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L2_1.area_id = 14
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L3_1 = {}
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L3_1.config_id = 230005
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L3_1.gadget_id = 70360001
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L4_1 = {}
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L4_1.x = -4701.667
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L4_1.y = 213.363
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L4_1.z = -3689.371
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 14
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1230004
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L2_1.name = "GADGET_STATE_CHANGE_230004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_230004"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_230004"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 230001
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L5_1 = 230002
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 230003
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L5_1 = 230005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_230004"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 133217230
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L6_2 = 230003
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_230004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7221109"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_230004 = L1_1
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