Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217177.lua
2022-04-29 16:40:51 +02:00

658 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133217177
L1_1 = {}
L2_1 = {}
L3_1 = 70310062
L4_1 = 70310063
L5_1 = 70310064
L6_1 = 70310065
L7_1 = 70310087
L8_1 = 70310088
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.FloorGadgetID = L2_1
L1_1.FloorNum = 8
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 177001
L3_1.gadget_id = 70310062
L4_1 = {}
L4_1.x = -4440.752
L4_1.y = 187.561
L4_1.z = -3747.093
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.718
L4_1.y = 354.633
L4_1.z = 355.812
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177001] = L3_1
L3_1 = {}
L3_1.config_id = 177002
L3_1.gadget_id = 70310062
L4_1 = {}
L4_1.x = -4424.515
L4_1.y = 185.463
L4_1.z = -3756.118
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.702
L4_1.y = 354.421
L4_1.z = 355.831
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177002] = L3_1
L3_1 = {}
L3_1.config_id = 177003
L3_1.gadget_id = 70310063
L4_1 = {}
L4_1.x = -4425.519
L4_1.y = 186.337
L4_1.z = -3746.821
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.728
L4_1.y = 354.765
L4_1.z = 355.799
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177003] = L3_1
L3_1 = {}
L3_1.config_id = 177004
L3_1.gadget_id = 70310063
L4_1 = {}
L4_1.x = -4434.862
L4_1.y = 186.649
L4_1.z = -3752.113
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 355.604
L4_1.y = 354.34
L4_1.z = 355.837
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177004] = L3_1
L3_1 = {}
L3_1.config_id = 177005
L3_1.gadget_id = 70310064
L4_1 = {}
L4_1.x = -4427.865
L4_1.y = 185.256
L4_1.z = -3761.76
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.703
L4_1.y = 354.431
L4_1.z = 355.83
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177005] = L3_1
L3_1 = {}
L3_1.config_id = 177006
L3_1.gadget_id = 70310064
L4_1 = {}
L4_1.x = -4439.986
L4_1.y = 186.71
L4_1.z = -3756.344
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.756
L4_1.y = 355.171
L4_1.z = 355.762
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177006] = L3_1
L3_1 = {}
L3_1.config_id = 177007
L3_1.gadget_id = 70310065
L4_1 = {}
L4_1.x = -4433.19
L4_1.y = 185.972
L4_1.z = -3758.475
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.709
L4_1.y = 354.514
L4_1.z = 355.823
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177007] = L3_1
L3_1 = {}
L3_1.config_id = 177008
L3_1.gadget_id = 70310065
L4_1 = {}
L4_1.x = -4428.82
L4_1.y = 186.222
L4_1.z = -3751.334
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.725
L4_1.y = 354.727
L4_1.z = 355.803
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearAction2
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 14
L2_1[177008] = L3_1
L3_1 = {}
L3_1.config_id = 177010
L3_1.gadget_id = 70211122
L4_1 = {}
L4_1.x = -4440.233
L4_1.y = 187.117
L4_1.z = -3751.805
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.25
L4_1.y = 85.106
L4_1.z = 354.767
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 14
L2_1[177010] = L3_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1177011
L3_1.name = "VARIABLE_CHANGE_177011"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = "FloorPlayEnd"
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_177011"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_177011"
L4_1 = {}
L4_1.config_id = 1177014
L4_1.name = "TIME_AXIS_PASS_177014"
L5_1 = EventType
L5_1 = L5_1.EVENT_TIME_AXIS_PASS
L4_1.event = L5_1
L4_1.source = "CutScene"
L4_1.condition = "condition_EVENT_TIME_AXIS_PASS_177014"
L4_1.action = "action_EVENT_TIME_AXIS_PASS_177014"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1177015
L5_1.name = "VARIABLE_CHANGE_177015"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = "FloorPlayEnd"
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_177015"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_177015"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1177020
L6_1.name = "GROUP_LOAD_177020"
L7_1 = EventType
L7_1 = L7_1.EVENT_GROUP_LOAD
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GROUP_LOAD_177020"
L6_1.action = "action_EVENT_GROUP_LOAD_177020"
L6_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "Option"
L3_1.value = 0
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 177009
L4_1.gadget_id = 70360170
L5_1 = {}
L5_1.x = -4445.192
L5_1.y = 189.476
L5_1.z = -3751.083
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 82.625
L5_1.y = 312.549
L5_1.z = 220.289
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 177016
L5_1.gadget_id = 70310087
L6_1 = {}
L6_1.x = -4424.84
L6_1.y = 184.161
L6_1.z = -3772.113
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 354.689
L6_1.y = 354.233
L6_1.z = 355.849
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearAction2
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 177017
L6_1.gadget_id = 70310087
L7_1 = {}
L7_1.x = -4435.158
L7_1.y = 186.69
L7_1.z = -3751.942
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 354.723
L7_1.y = 354.698
L7_1.z = 355.806
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearAction2
L6_1.state = L7_1
L6_1.persistent = true
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 177018
L7_1.gadget_id = 70310088
L8_1 = {}
L8_1.x = -4425.904
L8_1.y = 183.305
L8_1.z = -3782.783
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 354.673
L8_1.y = 354.008
L8_1.z = 355.869
L7_1.rot = L8_1
L7_1.level = 30
L8_1 = GadgetState
L8_1 = L8_1.GearAction2
L7_1.state = L8_1
L7_1.persistent = true
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 177019
L8_1.gadget_id = 70310088
L9_1 = {}
L9_1.x = -4433.909
L9_1.y = 186.044
L9_1.z = -3758.386
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 354.771
L9_1.y = 355.355
L9_1.z = 355.746
L8_1.rot = L9_1
L8_1.level = 30
L9_1 = GadgetState
L9_1 = L9_1.GearAction2
L8_1.state = L9_1
L8_1.persistent = true
L8_1.area_id = 14
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1177012
L4_1.name = "GADGET_CREATE_177012"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_CREATE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_CREATE_177012"
L4_1.action = "action_EVENT_GADGET_CREATE_177012"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1177013
L5_1.name = "VARIABLE_CHANGE_177013"
L6_1 = EventType
L6_1 = L6_1.EVENT_VARIABLE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_177013"
L5_1.action = "action_EVENT_VARIABLE_CHANGE_177013"
L5_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 177001
L6_1 = 177002
L7_1 = 177003
L8_1 = 177004
L9_1 = 177005
L10_1 = 177006
L11_1 = 177007
L12_1 = 177008
L13_1 = 177010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_177011"
L6_1 = "TIME_AXIS_PASS_177014"
L7_1 = "GROUP_LOAD_177020"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_177011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 177010
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Finish"
L5_2 = 1
L6_2 = 133217259
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.PlayCutScene
L3_2 = A0_2
L4_2 = 35
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : play_cutscene"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "CutScene"
L5_2 = {}
L6_2 = 2
L5_2[1] = L6_2
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_177011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_TIME_AXIS_PASS_177014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217176
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 176002
L7_2 = 176009
L8_2 = 176010
L9_2 = 176011
L10_2 = 176012
L5_2[1] = L6_2
L5_2[2] = L7_2
L5_2[3] = L8_2
L5_2[4] = L9_2
L5_2[5] = L10_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_177014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_177015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 177010
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_177015 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "FloorPlayEnd"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_177020 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133217176
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 176002
L7_2 = 176009
L8_2 = 176010
L9_2 = 176011
L10_2 = 176012
L5_2[1] = L6_2
L5_2[2] = L7_2
L5_2[3] = L8_2
L5_2[4] = L9_2
L5_2[5] = L10_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_177020 = L2_1
L2_1 = require
L3_1 = "V2_1/WoodFloorPlaySame"
L2_1(L3_1)