local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133217177 L1_1 = {} L2_1 = {} L3_1 = 70310062 L4_1 = 70310063 L5_1 = 70310064 L6_1 = 70310065 L7_1 = 70310087 L8_1 = 70310088 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.FloorGadgetID = L2_1 L1_1.FloorNum = 8 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 177001 L3_1.gadget_id = 70310062 L4_1 = {} L4_1.x = -4440.752 L4_1.y = 187.561 L4_1.z = -3747.093 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.718 L4_1.y = 354.633 L4_1.z = 355.812 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177001] = L3_1 L3_1 = {} L3_1.config_id = 177002 L3_1.gadget_id = 70310062 L4_1 = {} L4_1.x = -4424.515 L4_1.y = 185.463 L4_1.z = -3756.118 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.702 L4_1.y = 354.421 L4_1.z = 355.831 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177002] = L3_1 L3_1 = {} L3_1.config_id = 177003 L3_1.gadget_id = 70310063 L4_1 = {} L4_1.x = -4425.519 L4_1.y = 186.337 L4_1.z = -3746.821 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.728 L4_1.y = 354.765 L4_1.z = 355.799 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177003] = L3_1 L3_1 = {} L3_1.config_id = 177004 L3_1.gadget_id = 70310063 L4_1 = {} L4_1.x = -4434.862 L4_1.y = 186.649 L4_1.z = -3752.113 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 355.604 L4_1.y = 354.34 L4_1.z = 355.837 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177004] = L3_1 L3_1 = {} L3_1.config_id = 177005 L3_1.gadget_id = 70310064 L4_1 = {} L4_1.x = -4427.865 L4_1.y = 185.256 L4_1.z = -3761.76 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.703 L4_1.y = 354.431 L4_1.z = 355.83 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177005] = L3_1 L3_1 = {} L3_1.config_id = 177006 L3_1.gadget_id = 70310064 L4_1 = {} L4_1.x = -4439.986 L4_1.y = 186.71 L4_1.z = -3756.344 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.756 L4_1.y = 355.171 L4_1.z = 355.762 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177006] = L3_1 L3_1 = {} L3_1.config_id = 177007 L3_1.gadget_id = 70310065 L4_1 = {} L4_1.x = -4433.19 L4_1.y = 185.972 L4_1.z = -3758.475 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.709 L4_1.y = 354.514 L4_1.z = 355.823 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177007] = L3_1 L3_1 = {} L3_1.config_id = 177008 L3_1.gadget_id = 70310065 L4_1 = {} L4_1.x = -4428.82 L4_1.y = 186.222 L4_1.z = -3751.334 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.725 L4_1.y = 354.727 L4_1.z = 355.803 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearAction2 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L2_1[177008] = L3_1 L3_1 = {} L3_1.config_id = 177010 L3_1.gadget_id = 70211122 L4_1 = {} L4_1.x = -4440.233 L4_1.y = 187.117 L4_1.z = -3751.805 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 4.25 L4_1.y = 85.106 L4_1.z = 354.767 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 14 L2_1[177010] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1177011 L3_1.name = "VARIABLE_CHANGE_177011" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "FloorPlayEnd" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_177011" L3_1.action = "action_EVENT_VARIABLE_CHANGE_177011" L4_1 = {} L4_1.config_id = 1177014 L4_1.name = "TIME_AXIS_PASS_177014" L5_1 = EventType L5_1 = L5_1.EVENT_TIME_AXIS_PASS L4_1.event = L5_1 L4_1.source = "CutScene" L4_1.condition = "condition_EVENT_TIME_AXIS_PASS_177014" L4_1.action = "action_EVENT_TIME_AXIS_PASS_177014" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1177015 L5_1.name = "VARIABLE_CHANGE_177015" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "FloorPlayEnd" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_177015" L5_1.action = "action_EVENT_VARIABLE_CHANGE_177015" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1177020 L6_1.name = "GROUP_LOAD_177020" L7_1 = EventType L7_1 = L7_1.EVENT_GROUP_LOAD L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GROUP_LOAD_177020" L6_1.action = "action_EVENT_GROUP_LOAD_177020" L6_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Option" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 177009 L4_1.gadget_id = 70360170 L5_1 = {} L5_1.x = -4445.192 L5_1.y = 189.476 L5_1.z = -3751.083 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 82.625 L5_1.y = 312.549 L5_1.z = 220.289 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 177016 L5_1.gadget_id = 70310087 L6_1 = {} L6_1.x = -4424.84 L6_1.y = 184.161 L6_1.z = -3772.113 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 354.689 L6_1.y = 354.233 L6_1.z = 355.849 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearAction2 L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 177017 L6_1.gadget_id = 70310087 L7_1 = {} L7_1.x = -4435.158 L7_1.y = 186.69 L7_1.z = -3751.942 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 354.723 L7_1.y = 354.698 L7_1.z = 355.806 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearAction2 L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 177018 L7_1.gadget_id = 70310088 L8_1 = {} L8_1.x = -4425.904 L8_1.y = 183.305 L8_1.z = -3782.783 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 354.673 L8_1.y = 354.008 L8_1.z = 355.869 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearAction2 L7_1.state = L8_1 L7_1.persistent = true L7_1.area_id = 14 L8_1 = {} L8_1.config_id = 177019 L8_1.gadget_id = 70310088 L9_1 = {} L9_1.x = -4433.909 L9_1.y = 186.044 L9_1.z = -3758.386 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 354.771 L9_1.y = 355.355 L9_1.z = 355.746 L8_1.rot = L9_1 L8_1.level = 30 L9_1 = GadgetState L9_1 = L9_1.GearAction2 L8_1.state = L9_1 L8_1.persistent = true L8_1.area_id = 14 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1177012 L4_1.name = "GADGET_CREATE_177012" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_CREATE_177012" L4_1.action = "action_EVENT_GADGET_CREATE_177012" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1177013 L5_1.name = "VARIABLE_CHANGE_177013" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_177013" L5_1.action = "action_EVENT_VARIABLE_CHANGE_177013" L5_1.trigger_count = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 177001 L6_1 = 177002 L7_1 = 177003 L8_1 = 177004 L9_1 = 177005 L10_1 = 177006 L11_1 = 177007 L12_1 = 177008 L13_1 = 177010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_177011" L6_1 = "TIME_AXIS_PASS_177014" L7_1 = "GROUP_LOAD_177020" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FloorPlayEnd" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_177011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 177010 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L6_2 = 133217259 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 35 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "CutScene" L5_2 = {} L6_2 = 2 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_177011 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_177014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133217176 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 176002 L7_2 = 176009 L8_2 = 176010 L9_2 = 176011 L10_2 = 176012 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_177014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FloorPlayEnd" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_177015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 177010 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_177015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FloorPlayEnd" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_177020 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133217176 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 176002 L7_2 = 176009 L8_2 = 176010 L9_2 = 176011 L10_2 = 176012 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L5_2[4] = L9_2 L5_2[5] = L10_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_177020 = L2_1 L2_1 = require L3_1 = "V2_1/WoodFloorPlaySame" L2_1(L3_1)