Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213513.lua
2022-04-29 16:40:51 +02:00

148 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133213513
L1_1 = {}
L2_1 = {}
L2_1.config_id = 513006
L2_1.monster_id = 22010301
L3_1 = {}
L3_1.x = -3566.047
L3_1.y = 200.276
L3_1.z = -3487.593
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.657
L3_1.y = 187.553
L3_1.z = 1.122
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 12
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 513001
L2_1.gadget_id = 70300099
L3_1 = {}
L3_1.x = -3567.427
L3_1.y = 200.159
L3_1.z = -3489.606
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 355.533
L3_1.y = 0.035
L3_1.z = 359.105
L2_1.rot = L3_1
L2_1.level = 27
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 513002
L3_1.gadget_id = 70220005
L4_1 = {}
L4_1.x = -3564.855
L4_1.y = 200.087
L4_1.z = -3490.017
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 354.645
L4_1.y = 0.042
L4_1.z = 359.105
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 513003
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -3567.975
L5_1.y = 200.305
L5_1.z = -3484.684
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 513004
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = -3566.052
L6_1.y = 200.331
L6_1.z = -3485.621
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 513005
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = -3569.81
L7_1.y = 200.121
L7_1.z = -3489.841
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 513006
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 513001
L5_1 = 513002
L6_1 = 513003
L7_1 = 513004
L8_1 = 513005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1