local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133213513 L1_1 = {} L2_1 = {} L2_1.config_id = 513006 L2_1.monster_id = 22010301 L3_1 = {} L3_1.x = -3566.047 L3_1.y = 200.276 L3_1.z = -3487.593 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.657 L3_1.y = 187.553 L3_1.z = 1.122 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.area_id = 12 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 513001 L2_1.gadget_id = 70300099 L3_1 = {} L3_1.x = -3567.427 L3_1.y = 200.159 L3_1.z = -3489.606 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 355.533 L3_1.y = 0.035 L3_1.z = 359.105 L2_1.rot = L3_1 L2_1.level = 27 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 513002 L3_1.gadget_id = 70220005 L4_1 = {} L4_1.x = -3564.855 L4_1.y = 200.087 L4_1.z = -3490.017 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.645 L4_1.y = 0.042 L4_1.z = 359.105 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 513003 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -3567.975 L5_1.y = 200.305 L5_1.z = -3484.684 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 513004 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = -3566.052 L6_1.y = 200.331 L6_1.z = -3485.621 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 513005 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = -3569.81 L7_1.y = 200.121 L7_1.z = -3489.841 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 513006 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 513001 L5_1 = 513002 L6_1 = 513003 L7_1 = 513004 L8_1 = 513005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1