Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213154.lua
2022-04-29 16:40:51 +02:00

238 lines
4.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133213154
L1_1 = {}
L1_1.gadget_id = 0
L2_1 = {}
L3_1 = {}
L3_1.config_id = 154001
L3_1.monster_id = 25080101
L4_1 = {}
L4_1.x = -3183.894
L4_1.y = 200.157
L4_1.z = -3262.963
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 167.236
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1006
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 154002
L4_1.monster_id = 25080201
L5_1 = {}
L5_1.x = -3183.451
L5_1.y = 200.012
L5_1.z = -3268.589
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 341.392
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L4_1.pose_id = 1004
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 154007
L5_1.monster_id = 25080301
L6_1 = {}
L6_1.x = -3174.343
L6_1.y = 200.047
L6_1.z = -3265.796
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 93.829
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L5_1.pose_id = 1
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 154011
L6_1.monster_id = 25100201
L7_1 = {}
L7_1.x = -3182.827
L7_1.y = 200.0
L7_1.z = -3273.989
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 327.357
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L6_1.pose_id = 1
L6_1.area_id = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 154005
L3_1.gadget_id = 70360063
L4_1 = {}
L4_1.x = -3183.086
L4_1.y = 200.078
L4_1.z = -3265.599
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.persistent = true
L3_1.area_id = 12
L2_1[1] = L3_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1154009
L3_1.name = "ANY_MONSTER_DIE_154009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_154009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_154009"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "isFinished"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "isSpawn"
L4_1.value = 0
L4_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 154001
L6_1 = 154002
L7_1 = 154007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 154005
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_154009"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 154011
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_154009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 0
L2_2.y = 0
L2_2.z = 0
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = -3183.086
L3_2.y = 200.0783
L3_2.z = -3265.599
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.AddExtraGroupSuite
L5_2 = A0_2
L6_2 = 133213154
L7_2 = 2
L4_2(L5_2, L6_2, L7_2)
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_154009 = L2_1