local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133213154 L1_1 = {} L1_1.gadget_id = 0 L2_1 = {} L3_1 = {} L3_1.config_id = 154001 L3_1.monster_id = 25080101 L4_1 = {} L4_1.x = -3183.894 L4_1.y = 200.157 L4_1.z = -3262.963 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 167.236 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.pose_id = 1006 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 154002 L4_1.monster_id = 25080201 L5_1 = {} L5_1.x = -3183.451 L5_1.y = 200.012 L5_1.z = -3268.589 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 341.392 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L4_1.pose_id = 1004 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 154007 L5_1.monster_id = 25080301 L6_1 = {} L6_1.x = -3174.343 L6_1.y = 200.047 L6_1.z = -3265.796 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 93.829 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1.pose_id = 1 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 154011 L6_1.monster_id = 25100201 L7_1 = {} L7_1.x = -3182.827 L7_1.y = 200.0 L7_1.z = -3273.989 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 327.357 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L6_1.pose_id = 1 L6_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 154005 L3_1.gadget_id = 70360063 L4_1 = {} L4_1.x = -3183.086 L4_1.y = 200.078 L4_1.z = -3265.599 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.persistent = true L3_1.area_id = 12 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1154009 L3_1.name = "ANY_MONSTER_DIE_154009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_154009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_154009" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinished" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 2 L4_1.name = "isSpawn" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 154001 L6_1 = 154002 L7_1 = 154007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 154005 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_154009" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 154011 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_154009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 0 L2_2.y = 0 L2_2.z = 0 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = -3183.086 L3_2.y = 200.0783 L3_2.z = -3265.599 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.AddExtraGroupSuite L5_2 = A0_2 L6_2 = 133213154 L7_2 = 2 L4_2(L5_2, L6_2, L7_2) L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_154009 = L2_1