Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213017.lua
2022-04-29 16:40:51 +02:00

356 lines
6.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133213017
L1_1 = {}
L2_1 = {}
L2_1.config_id = 17001
L2_1.monster_id = 21030201
L3_1 = {}
L3_1.x = -3526.683
L3_1.y = 200.69
L3_1.z = -3032.825
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 352.611
L3_1.y = 0.391
L3_1.z = 353.945
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 17004
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = -3523.837
L4_1.y = 200.262
L4_1.z = -3031.827
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 352.611
L4_1.y = 249.185
L4_1.z = 353.945
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9012
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 17005
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = -3529.076
L5_1.y = 200.415
L5_1.z = -3031.25
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 9.457
L5_1.y = 74.22
L5_1.z = 1.273
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9012
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 17009
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = -3532.687
L6_1.y = 201.213
L6_1.z = -3036.241
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 347.924
L6_1.y = 203.722
L6_1.z = 3.336
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9003
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 17014
L6_1.monster_id = 21020101
L7_1 = {}
L7_1.x = -3536.327
L7_1.y = 200.344
L7_1.z = -3028.863
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 1.732
L7_1.y = 83.235
L7_1.z = 6.969
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L6_1.pose_id = 401
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 17002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3525.998
L3_1.y = 200.354
L3_1.z = -3036.155
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.102
L3_1.y = 359.944
L3_1.z = 357.317
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 17006
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -3524.241
L4_1.y = 200.333
L4_1.z = -3044.098
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 333.635
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 17007
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -3526.177
L5_1.y = 200.486
L5_1.z = -3041.876
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 17008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -3539.521
L6_1.y = 200.274
L6_1.z = -3028.781
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 17010
L6_1.gadget_id = 70310004
L7_1 = {}
L7_1.x = -3525.66
L7_1.y = 200.245
L7_1.z = -3028.579
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 17011
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = -3524.549
L8_1.y = 200.317
L8_1.z = -3042.043
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 12
L8_1 = {}
L8_1.config_id = 17012
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = -3537.82
L9_1.y = 200.528
L9_1.z = -3030.065
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 12
L9_1 = {}
L9_1.config_id = 17013
L9_1.gadget_id = 70220043
L10_1 = {}
L10_1.x = -3537.846
L10_1.y = 200.202
L10_1.z = -3027.184
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1017003
L2_1.name = "ANY_MONSTER_DIE_17003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_17003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_17003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 17001
L5_1 = 17004
L6_1 = 17005
L7_1 = 17009
L8_1 = 17014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 17002
L5_1 = 17006
L6_1 = 17007
L7_1 = 17008
L8_1 = 17010
L9_1 = 17011
L10_1 = 17012
L11_1 = 17013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_17003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_17003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 17002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_17003 = L1_1