local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133213017 L1_1 = {} L2_1 = {} L2_1.config_id = 17001 L2_1.monster_id = 21030201 L3_1 = {} L3_1.x = -3526.683 L3_1.y = 200.69 L3_1.z = -3032.825 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 352.611 L3_1.y = 0.391 L3_1.z = 353.945 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 17004 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = -3523.837 L4_1.y = 200.262 L4_1.z = -3031.827 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.611 L4_1.y = 249.185 L4_1.z = 353.945 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9012 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 17005 L4_1.monster_id = 21010501 L5_1 = {} L5_1.x = -3529.076 L5_1.y = 200.415 L5_1.z = -3031.25 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 9.457 L5_1.y = 74.22 L5_1.z = 1.273 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9012 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 17009 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = -3532.687 L6_1.y = 201.213 L6_1.z = -3036.241 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 347.924 L6_1.y = 203.722 L6_1.z = 3.336 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9003 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 17014 L6_1.monster_id = 21020101 L7_1 = {} L7_1.x = -3536.327 L7_1.y = 200.344 L7_1.z = -3028.863 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 1.732 L7_1.y = 83.235 L7_1.z = 6.969 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L6_1.pose_id = 401 L6_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 17002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3525.998 L3_1.y = 200.354 L3_1.z = -3036.155 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.102 L3_1.y = 359.944 L3_1.z = 357.317 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 17006 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -3524.241 L4_1.y = 200.333 L4_1.z = -3044.098 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 333.635 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 17007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -3526.177 L5_1.y = 200.486 L5_1.z = -3041.876 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 17008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = -3539.521 L6_1.y = 200.274 L6_1.z = -3028.781 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 17010 L6_1.gadget_id = 70310004 L7_1 = {} L7_1.x = -3525.66 L7_1.y = 200.245 L7_1.z = -3028.579 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 17011 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = -3524.549 L8_1.y = 200.317 L8_1.z = -3042.043 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 17012 L8_1.gadget_id = 70220014 L9_1 = {} L9_1.x = -3537.82 L9_1.y = 200.528 L9_1.z = -3030.065 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 17013 L9_1.gadget_id = 70220043 L10_1 = {} L10_1.x = -3537.846 L10_1.y = 200.202 L10_1.z = -3027.184 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1017003 L2_1.name = "ANY_MONSTER_DIE_17003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_17003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_17003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 17001 L5_1 = 17004 L6_1 = 17005 L7_1 = 17009 L8_1 = 17014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 17002 L5_1 = 17006 L6_1 = 17007 L7_1 = 17008 L8_1 = 17010 L9_1 = 17011 L10_1 = 17012 L11_1 = 17013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_17003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_17003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 17002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_17003 = L1_1