Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212594.lua
2022-04-29 16:40:51 +02:00

440 lines
8.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133212594
L1_1 = {}
L2_1 = {}
L2_1.config_id = 594001
L2_1.monster_id = 25080401
L3_1 = {}
L3_1.x = -4095.657
L3_1.y = 202.327
L3_1.z = -2404.623
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 257.376
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.pose_id = 1
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 594002
L3_1.monster_id = 25050301
L4_1 = {}
L4_1.x = -4099.728
L4_1.y = 202.319
L4_1.z = -2407.107
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 321.342
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_id = 1000100
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 594003
L4_1.monster_id = 25050301
L5_1 = {}
L5_1.x = -4099.741
L5_1.y = 202.46
L5_1.z = -2402.332
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 235.946
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_id = 1000100
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 594004
L5_1.monster_id = 25050301
L6_1 = {}
L6_1.x = -4098.622
L6_1.y = 202.337
L6_1.z = -2404.543
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 271.325
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_id = 1000100
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 594005
L6_1.monster_id = 25050301
L7_1 = {}
L7_1.x = -4099.728
L7_1.y = 202.319
L7_1.z = -2407.107
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 321.342
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_id = 1000100
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 594006
L7_1.monster_id = 25050301
L8_1 = {}
L8_1.x = -4099.741
L8_1.y = 202.46
L8_1.z = -2402.332
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 235.946
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.drop_id = 1000100
L7_1.area_id = 13
L8_1 = {}
L8_1.config_id = 594007
L8_1.monster_id = 25050401
L9_1 = {}
L9_1.x = -4098.622
L9_1.y = 202.337
L9_1.z = -2404.543
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 271.325
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.drop_id = 1000100
L8_1.area_id = 13
L9_1 = {}
L9_1.config_id = 594008
L9_1.monster_id = 25050301
L10_1 = {}
L10_1.x = -4096.36
L10_1.y = 202.282
L10_1.z = -2402.177
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 247.832
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L9_1.drop_id = 1000100
L9_1.area_id = 13
L10_1 = {}
L10_1.config_id = 594009
L10_1.monster_id = 25050301
L11_1 = {}
L11_1.x = -4096.098
L11_1.y = 202.44
L11_1.z = -2406.78
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 302.324
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.drop_id = 1000100
L10_1.area_id = 13
L11_1 = {}
L11_1.config_id = 594011
L11_1.monster_id = 25050301
L12_1 = {}
L12_1.x = -4101.731
L12_1.y = 202.054
L12_1.z = -2408.881
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 331.68
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 27
L11_1.drop_id = 1000100
L11_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1594010
L2_1.name = "ANY_MONSTER_DIE_594010"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594010"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_594010"
L3_1 = {}
L3_1.config_id = 1594012
L3_1.name = "ANY_MONSTER_DIE_594012"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594012"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_594012"
L4_1 = {}
L4_1.config_id = 1594013
L4_1.name = "ANY_MONSTER_DIE_594013"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594013"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_594013"
L5_1 = {}
L5_1.config_id = 1594014
L5_1.name = "MONSTER_BATTLE_594014"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_BATTLE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_MONSTER_BATTLE_594014"
L5_1.action = ""
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 594002
L5_1 = 594003
L6_1 = 594004
L7_1 = 594011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_594010"
L5_1 = "MONSTER_BATTLE_594014"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 594005
L6_1 = 594006
L7_1 = 594007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_594012"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 594001
L7_1 = 594008
L8_1 = 594009
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_594013"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_594010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133212594
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_594010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_594012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133212594
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_594012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_594013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7223203"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_594013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 594002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_594014 = L1_1