local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133212594 L1_1 = {} L2_1 = {} L2_1.config_id = 594001 L2_1.monster_id = 25080401 L3_1 = {} L3_1.x = -4095.657 L3_1.y = 202.327 L3_1.z = -2404.623 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 257.376 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_id = 1000100 L2_1.pose_id = 1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 594002 L3_1.monster_id = 25050301 L4_1 = {} L4_1.x = -4099.728 L4_1.y = 202.319 L4_1.z = -2407.107 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 321.342 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_id = 1000100 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 594003 L4_1.monster_id = 25050301 L5_1 = {} L5_1.x = -4099.741 L5_1.y = 202.46 L5_1.z = -2402.332 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 235.946 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_id = 1000100 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 594004 L5_1.monster_id = 25050301 L6_1 = {} L6_1.x = -4098.622 L6_1.y = 202.337 L6_1.z = -2404.543 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 271.325 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_id = 1000100 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 594005 L6_1.monster_id = 25050301 L7_1 = {} L7_1.x = -4099.728 L7_1.y = 202.319 L7_1.z = -2407.107 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 321.342 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_id = 1000100 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 594006 L7_1.monster_id = 25050301 L8_1 = {} L8_1.x = -4099.741 L8_1.y = 202.46 L8_1.z = -2402.332 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 235.946 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.drop_id = 1000100 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 594007 L8_1.monster_id = 25050401 L9_1 = {} L9_1.x = -4098.622 L9_1.y = 202.337 L9_1.z = -2404.543 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 271.325 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.drop_id = 1000100 L8_1.area_id = 13 L9_1 = {} L9_1.config_id = 594008 L9_1.monster_id = 25050301 L10_1 = {} L10_1.x = -4096.36 L10_1.y = 202.282 L10_1.z = -2402.177 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 247.832 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.drop_id = 1000100 L9_1.area_id = 13 L10_1 = {} L10_1.config_id = 594009 L10_1.monster_id = 25050301 L11_1 = {} L11_1.x = -4096.098 L11_1.y = 202.44 L11_1.z = -2406.78 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 302.324 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.drop_id = 1000100 L10_1.area_id = 13 L11_1 = {} L11_1.config_id = 594011 L11_1.monster_id = 25050301 L12_1 = {} L12_1.x = -4101.731 L12_1.y = 202.054 L12_1.z = -2408.881 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 331.68 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 27 L11_1.drop_id = 1000100 L11_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1594010 L2_1.name = "ANY_MONSTER_DIE_594010" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594010" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_594010" L3_1 = {} L3_1.config_id = 1594012 L3_1.name = "ANY_MONSTER_DIE_594012" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594012" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_594012" L4_1 = {} L4_1.config_id = 1594013 L4_1.name = "ANY_MONSTER_DIE_594013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_594013" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_594013" L5_1 = {} L5_1.config_id = 1594014 L5_1.name = "MONSTER_BATTLE_594014" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_BATTLE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_MONSTER_BATTLE_594014" L5_1.action = "" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 594002 L5_1 = 594003 L6_1 = 594004 L7_1 = 594011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_594010" L5_1 = "MONSTER_BATTLE_594014" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 594005 L6_1 = 594006 L7_1 = 594007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_594012" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 594001 L7_1 = 594008 L8_1 = 594009 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_594013" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_594010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133212594 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_594010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_594012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133212594 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_594012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_594013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7223203" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_594013 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 594002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_594014 = L1_1