Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212589.lua
2022-04-29 16:40:51 +02:00

154 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133212589
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 589001
L2_1.gadget_id = 70710543
L3_1 = {}
L3_1.x = -3936.975
L3_1.y = 241.993
L3_1.z = -2193.272
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 214.127
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 589002
L3_1.gadget_id = 70310009
L4_1 = {}
L4_1.x = -3947.625
L4_1.y = 243.684
L4_1.z = -2191.827
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.056
L4_1.y = 310.821
L4_1.z = 354.638
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 589003
L4_1.gadget_id = 70710559
L5_1 = {}
L5_1.x = -3934.142
L5_1.y = 242.262
L5_1.z = -2193.873
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 297.704
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 589004
L5_1.gadget_id = 70710586
L6_1 = {}
L6_1.x = -3935.838
L6_1.y = 242.16
L6_1.z = -2194.092
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 29.894
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 589005
L6_1.gadget_id = 70710543
L7_1 = {}
L7_1.x = -3938.339
L7_1.y = 241.936
L7_1.z = -2192.604
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 214.17
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 589001
L5_1 = 589002
L6_1 = 589003
L7_1 = 589005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 589002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 589001
L7_1 = 589002
L8_1 = 589004
L9_1 = 589005
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1