local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133212589 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 589001 L2_1.gadget_id = 70710543 L3_1 = {} L3_1.x = -3936.975 L3_1.y = 241.993 L3_1.z = -2193.272 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 214.127 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 589002 L3_1.gadget_id = 70310009 L4_1 = {} L4_1.x = -3947.625 L4_1.y = 243.684 L4_1.z = -2191.827 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.056 L4_1.y = 310.821 L4_1.z = 354.638 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 589003 L4_1.gadget_id = 70710559 L5_1 = {} L5_1.x = -3934.142 L5_1.y = 242.262 L5_1.z = -2193.873 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 297.704 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 589004 L5_1.gadget_id = 70710586 L6_1 = {} L6_1.x = -3935.838 L6_1.y = 242.16 L6_1.z = -2194.092 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 29.894 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 589005 L6_1.gadget_id = 70710543 L7_1 = {} L7_1.x = -3938.339 L7_1.y = 241.936 L7_1.z = -2192.604 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 214.17 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 589001 L5_1 = 589002 L6_1 = 589003 L7_1 = 589005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 589002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 589001 L7_1 = 589002 L8_1 = 589004 L9_1 = 589005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1