mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
507 lines
9.6 KiB
Lua
507 lines
9.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133212196
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 196002
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L2_1.monster_id = 25080301
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L3_1 = {}
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L3_1.x = -4038.773
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L3_1.y = 203.612
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L3_1.z = -2133.707
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 281.578
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_id = 1000100
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L3_1 = {}
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L4_1 = 1008
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L5_1 = 1009
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.affix = L3_1
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L2_1.isOneoff = true
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L2_1.pose_id = 1003
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L2_1.title_id = 10030
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L2_1.special_name_id = 10051
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 196008
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L3_1.monster_id = 25080201
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L4_1 = {}
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L4_1.x = -4034.126
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L4_1.y = 203.834
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L4_1.z = -2128.954
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 200.868
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_id = 1000100
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L4_1 = {}
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L5_1 = 1008
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L6_1 = 1009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.affix = L4_1
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L3_1.isOneoff = true
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L3_1.pose_id = 1
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L3_1.area_id = 13
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L4_1 = {}
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L4_1.config_id = 196009
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L4_1.monster_id = 25080201
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L5_1 = {}
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L5_1.x = -4036.798
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L5_1.y = 203.458
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L5_1.z = -2138.65
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 305.835
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_id = 1000100
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L5_1 = {}
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L6_1 = 1008
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L7_1 = 1009
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.affix = L5_1
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L4_1.isOneoff = true
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L4_1.pose_id = 1
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L4_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 196003
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L2_1.gadget_id = 70210102
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L3_1 = {}
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L3_1.x = -4111.477
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L3_1.y = 201.553
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L3_1.z = -2342.97
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.chest_drop_id = 1000100
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L2_1.drop_count = 1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L2_1.area_id = 13
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 196005
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 50
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L3_1 = {}
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L3_1.x = -4038.292
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L3_1.y = 203.592
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L3_1.z = -2133.98
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L2_1.pos = L3_1
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L2_1.area_id = 13
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1196004
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L2_1.name = "GADGET_STATE_CHANGE_196004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_196004"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_196004"
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L3_1 = {}
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L3_1.config_id = 1196005
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L3_1.name = "ENTER_REGION_196005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_196005"
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L3_1.action = "action_EVENT_ENTER_REGION_196005"
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L4_1 = {}
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L4_1.config_id = 1196007
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L4_1.name = "GROUP_LOAD_196007"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GROUP_LOAD
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_GROUP_LOAD_196007"
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L4_1.action = "action_EVENT_GROUP_LOAD_196007"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1196011
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L5_1.name = "MONSTER_BATTLE_196011"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_MONSTER_BATTLE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_MONSTER_BATTLE_196011"
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L5_1.action = "action_EVENT_MONSTER_BATTLE_196011"
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L6_1 = {}
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L6_1.config_id = 1196012
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L6_1.name = "ANY_MONSTER_DIE_196012"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_196012"
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L6_1.action = "action_EVENT_ANY_MONSTER_DIE_196012"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 196010
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L3_1.monster_id = 25080201
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L4_1 = {}
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L4_1.x = -4034.783
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L4_1.y = 203.673
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L4_1.z = -2135.01
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 200.868
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_id = 1000100
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L4_1 = {}
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L5_1 = 1008
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L6_1 = 1009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.affix = L4_1
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L3_1.pose_id = 1
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L3_1.area_id = 13
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L2_1[1] = L3_1
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L1_1.monsters = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 196001
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L3_1.gadget_id = 70310006
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L4_1 = {}
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L4_1.x = -4111.313
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L4_1.y = 201.22
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L4_1.z = -2346.853
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 13
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 196002
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 196003
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 196005
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_196004"
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L6_1 = "ENTER_REGION_196005"
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L7_1 = "GROUP_LOAD_196007"
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L8_1 = "MONSTER_BATTLE_196011"
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L9_1 = "ANY_MONSTER_DIE_196012"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 196008
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L7_1 = 196009
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 196003 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_196004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 321240023
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_196004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 196005 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_196005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = {}
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L2_2.x = -4038
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L2_2.y = 203
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L2_2.z = -2133
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L3_2 = {}
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L3_2.x = -1
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L3_2.y = 1
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L3_2.z = 1
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 2
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = true
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = true
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L6_2.is_change_play_mode = true
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.ShowReminder
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L5_2 = A0_2
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L6_2 = 321240025
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_reminder_ui"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_196005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_196007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133212196"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_196007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 196002 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_196011 = L1_1
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function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
|
|
L4_2 = 133212196
|
|
L5_2 = 2
|
|
L2_2(L3_2, L4_2, L5_2)
|
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L2_2 = 0
|
|
return L2_2
|
|
end
|
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action_EVENT_MONSTER_BATTLE_196011 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
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L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupMonsterCount
|
|
L3_2 = A0_2
|
|
L2_2 = L2_2(L3_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
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condition_EVENT_ANY_MONSTER_DIE_196012 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = "133212196"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = 321372109
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_DIE_196012 = L1_1
|