mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
263 lines
4.4 KiB
Lua
263 lines
4.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133212179
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 179001
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L2_1.monster_id = 25100101
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L3_1 = {}
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L3_1.x = -4059.121
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L3_1.y = 280.622
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L3_1.z = -2427.301
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 301.656
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 1
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 179002
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L3_1.monster_id = 25100101
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L4_1 = {}
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L4_1.x = -4057.37
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L4_1.y = 280.428
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L4_1.z = -2443.286
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 221.265
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 1
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L3_1.area_id = 13
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L4_1 = {}
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L4_1.config_id = 179004
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L4_1.monster_id = 25100101
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L5_1 = {}
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L5_1.x = -4046.193
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L5_1.y = 277.782
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L5_1.z = -2433.954
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 95.76
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 1
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L4_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 179005
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L2_1.gadget_id = 70900401
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L3_1 = {}
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L3_1.x = -4055.184
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L3_1.y = 279.96
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L3_1.z = -2432.957
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 179006
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L3_1.gadget_id = 70950141
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L4_1 = {}
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L4_1.x = -4056.681
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L4_1.y = 280.323
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L4_1.z = -2433.021
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 88.215
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 13
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L4_1 = {}
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L4_1.config_id = 179007
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L4_1.gadget_id = 70300104
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L5_1 = {}
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L5_1.x = -4061.247
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L5_1.y = 281.257
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L5_1.z = -2443.129
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.area_id = 13
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L5_1 = {}
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L5_1.config_id = 179008
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L5_1.gadget_id = 70300105
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L6_1 = {}
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L6_1.x = -4051.501
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L6_1.y = 278.387
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L6_1.z = -2426.714
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 349.358
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L6_1.y = 308.007
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 27
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L5_1.area_id = 13
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L6_1 = {}
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L6_1.config_id = 179009
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L6_1.gadget_id = 70950139
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L7_1 = {}
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L7_1.x = -4050.563
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L7_1.y = 278.818
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L7_1.z = -2442.844
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 27
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L6_1.area_id = 13
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L7_1 = {}
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L7_1.config_id = 179010
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L7_1.gadget_id = 70950139
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L8_1 = {}
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L8_1.x = -4049.076
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L8_1.y = 278.514
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L8_1.z = -2441.151
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 27
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L7_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1179003
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L2_1.name = "ANY_MONSTER_DIE_179003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_179003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_179003"
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L2_1.trigger_count = 0
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 179001
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L6_1 = 179002
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L7_1 = 179004
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 179005
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L6_1 = 179006
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L7_1 = 179007
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L8_1 = 179008
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L9_1 = 179009
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L10_1 = 179010
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_179003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_179003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7219611_finish"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_179003 = L1_1
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