local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133212179 L1_1 = {} L2_1 = {} L2_1.config_id = 179001 L2_1.monster_id = 25100101 L3_1 = {} L3_1.x = -4059.121 L3_1.y = 280.622 L3_1.z = -2427.301 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 301.656 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 179002 L3_1.monster_id = 25100101 L4_1 = {} L4_1.x = -4057.37 L4_1.y = 280.428 L4_1.z = -2443.286 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 221.265 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 1 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 179004 L4_1.monster_id = 25100101 L5_1 = {} L5_1.x = -4046.193 L5_1.y = 277.782 L5_1.z = -2433.954 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 95.76 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 1 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 179005 L2_1.gadget_id = 70900401 L3_1 = {} L3_1.x = -4055.184 L3_1.y = 279.96 L3_1.z = -2432.957 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 179006 L3_1.gadget_id = 70950141 L4_1 = {} L4_1.x = -4056.681 L4_1.y = 280.323 L4_1.z = -2433.021 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 88.215 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 179007 L4_1.gadget_id = 70300104 L5_1 = {} L5_1.x = -4061.247 L5_1.y = 281.257 L5_1.z = -2443.129 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 179008 L5_1.gadget_id = 70300105 L6_1 = {} L6_1.x = -4051.501 L6_1.y = 278.387 L6_1.z = -2426.714 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 349.358 L6_1.y = 308.007 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 179009 L6_1.gadget_id = 70950139 L7_1 = {} L7_1.x = -4050.563 L7_1.y = 278.818 L7_1.z = -2442.844 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 179010 L7_1.gadget_id = 70950139 L8_1 = {} L8_1.x = -4049.076 L8_1.y = 278.514 L8_1.z = -2441.151 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1179003 L2_1.name = "ANY_MONSTER_DIE_179003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_179003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_179003" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 179001 L6_1 = 179002 L7_1 = 179004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 179005 L6_1 = 179006 L7_1 = 179007 L8_1 = 179008 L9_1 = 179009 L10_1 = 179010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_179003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_179003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7219611_finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_179003 = L1_1