mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
252 lines
4.3 KiB
Lua
252 lines
4.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133212172
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 172001
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L2_1.monster_id = 25100101
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L3_1 = {}
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L3_1.x = -3774.281
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L3_1.y = 200.53
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L3_1.z = -2755.707
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 249.36
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_id = 1000100
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L2_1.pose_id = 1001
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 172002
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L3_1.monster_id = 25080101
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L4_1 = {}
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L4_1.x = -3780.326
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L4_1.y = 201.119
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L4_1.z = -2753.273
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 77.794
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_id = 1000100
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L3_1.pose_id = 1006
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L3_1.area_id = 13
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L4_1 = {}
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L4_1.config_id = 172003
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L4_1.monster_id = 25080101
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L5_1 = {}
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L5_1.x = -3778.862
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L5_1.y = 201.664
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L5_1.z = -2761.808
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 67.915
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_id = 1000100
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L4_1.pose_id = 1006
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L4_1.area_id = 13
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L5_1 = {}
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L5_1.config_id = 172004
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L5_1.monster_id = 25100101
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L6_1 = {}
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L6_1.x = -3815.76
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L6_1.y = 211.513
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L6_1.z = -2768.855
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 237.146
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 27
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L5_1.drop_id = 1000100
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L5_1.pose_id = 1002
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L5_1.area_id = 13
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L6_1 = {}
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L6_1.config_id = 172005
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L6_1.monster_id = 25080101
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L7_1 = {}
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L7_1.x = -3794.235
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L7_1.y = 205.219
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L7_1.z = -2752.679
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 336.8
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 27
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L6_1.drop_id = 1000100
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L6_1.pose_id = 1
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L6_1.area_id = 13
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L7_1 = {}
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L7_1.config_id = 172006
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L7_1.monster_id = 25080101
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L8_1 = {}
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L8_1.x = -3794.835
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L8_1.y = 207.839
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L8_1.z = -2769.205
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 155.235
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 27
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L7_1.drop_id = 1000100
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L7_1.pose_id = 1
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L7_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 172007
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L2_1.gadget_id = 70950119
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L3_1 = {}
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L3_1.x = -3789.531
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L3_1.y = 204.964
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L3_1.z = -2756.853
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 282.606
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L3_1.y = 61.705
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L3_1.z = 44.459
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.area_id = 13
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L3_1 = {}
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L3_1.config_id = 172008
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L3_1.gadget_id = 70950120
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L4_1 = {}
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L4_1.x = -3802.019
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L4_1.y = 209.263
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L4_1.z = -2765.601
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 274.77
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L4_1.y = 99.801
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L4_1.z = 38.729
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 13
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1172011
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L2_1.name = "ANY_MONSTER_DIE_172011"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_172011"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_172011"
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L2_1.trigger_count = 0
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 172007
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L5_1 = 172008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 172001
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L6_1 = 172002
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L7_1 = 172003
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L8_1 = 172004
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L9_1 = 172005
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L10_1 = 172006
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 172007
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L6_1 = 172008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_172011"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_172011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7216103_finish"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_172011 = L1_1
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