local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133212172 L1_1 = {} L2_1 = {} L2_1.config_id = 172001 L2_1.monster_id = 25100101 L3_1 = {} L3_1.x = -3774.281 L3_1.y = 200.53 L3_1.z = -2755.707 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 249.36 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_id = 1000100 L2_1.pose_id = 1001 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 172002 L3_1.monster_id = 25080101 L4_1 = {} L4_1.x = -3780.326 L4_1.y = 201.119 L4_1.z = -2753.273 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 77.794 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_id = 1000100 L3_1.pose_id = 1006 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 172003 L4_1.monster_id = 25080101 L5_1 = {} L5_1.x = -3778.862 L5_1.y = 201.664 L5_1.z = -2761.808 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 67.915 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_id = 1000100 L4_1.pose_id = 1006 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 172004 L5_1.monster_id = 25100101 L6_1 = {} L6_1.x = -3815.76 L6_1.y = 211.513 L6_1.z = -2768.855 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 237.146 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_id = 1000100 L5_1.pose_id = 1002 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 172005 L6_1.monster_id = 25080101 L7_1 = {} L7_1.x = -3794.235 L7_1.y = 205.219 L7_1.z = -2752.679 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 336.8 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_id = 1000100 L6_1.pose_id = 1 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 172006 L7_1.monster_id = 25080101 L8_1 = {} L8_1.x = -3794.835 L8_1.y = 207.839 L8_1.z = -2769.205 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 155.235 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.drop_id = 1000100 L7_1.pose_id = 1 L7_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 172007 L2_1.gadget_id = 70950119 L3_1 = {} L3_1.x = -3789.531 L3_1.y = 204.964 L3_1.z = -2756.853 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 282.606 L3_1.y = 61.705 L3_1.z = 44.459 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 172008 L3_1.gadget_id = 70950120 L4_1 = {} L4_1.x = -3802.019 L4_1.y = 209.263 L4_1.z = -2765.601 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 274.77 L4_1.y = 99.801 L4_1.z = 38.729 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1172011 L2_1.name = "ANY_MONSTER_DIE_172011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_172011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_172011" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 172007 L5_1 = 172008 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 172001 L6_1 = 172002 L7_1 = 172003 L8_1 = 172004 L9_1 = 172005 L10_1 = 172006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 172007 L6_1 = 172008 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_172011" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_172011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7216103_finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_172011 = L1_1