mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
414 lines
7.8 KiB
Lua
414 lines
7.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133210093
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 93001
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L2_1.monster_id = 21030601
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L3_1 = {}
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L3_1.x = -3853.678
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L3_1.y = 202.939
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L3_1.z = -452.029
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 23.453
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L3_1.y = 326.413
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L3_1.z = 347.054
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 9012
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L2_1.area_id = 17
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L3_1 = {}
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L3_1.config_id = 93002
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L3_1.monster_id = 21011201
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L4_1 = {}
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L4_1.x = -3852.367
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L4_1.y = 201.501
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L4_1.z = -448.294
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 4.395
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L4_1.y = 291.536
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L4_1.z = 342.178
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 9013
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L3_1.area_id = 17
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L4_1 = {}
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L4_1.config_id = 93003
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L4_1.monster_id = 21011201
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L5_1 = {}
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L5_1.x = -3857.39
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L5_1.y = 202.447
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L5_1.z = -450.607
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 14.239
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L5_1.y = 32.948
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L5_1.z = 10.063
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 9013
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L4_1.area_id = 17
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L5_1 = {}
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L5_1.config_id = 93005
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L5_1.monster_id = 21011601
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L6_1 = {}
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L6_1.x = -3857.58
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L6_1.y = 201.012
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L6_1.z = -444.984
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 353.915
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L6_1.y = 129.991
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L6_1.z = 9.911
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 9013
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L5_1.area_id = 17
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L6_1 = {}
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L6_1.config_id = 93006
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L6_1.monster_id = 21020701
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L7_1 = {}
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L7_1.x = -3867.88
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L7_1.y = 202.207
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L7_1.z = -437.787
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 121.487
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 30
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L6_1.drop_id = 1000100
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L6_1.area_id = 17
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L7_1 = {}
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L7_1.config_id = 93007
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L7_1.monster_id = 21010601
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L8_1 = {}
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L8_1.x = -3865.792
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L8_1.y = 200.97
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L8_1.z = -443.988
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 91.307
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 30
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L7_1.drop_id = 1000100
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L7_1.area_id = 17
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L8_1 = {}
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L8_1.config_id = 93009
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L8_1.monster_id = 21010601
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L9_1 = {}
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L9_1.x = -3861.179
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L9_1.y = 200.336
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L9_1.z = -436.582
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.496
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L9_1.y = 137.479
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L9_1.z = 3.186
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L8_1.rot = L9_1
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L8_1.level = 30
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L8_1.drop_id = 1000100
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L8_1.area_id = 17
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1093004
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L2_1.name = "ANY_MONSTER_DIE_93004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_93004"
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L3_1 = {}
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L3_1.config_id = 1093008
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L3_1.name = "QUEST_START_93008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_START
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L3_1.event = L4_1
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L3_1.source = "7215105"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_QUEST_START_93008"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1093010
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L4_1.name = "VARIABLE_CHANGE_93010"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_VARIABLE_CHANGE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_93010"
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L4_1.action = "action_EVENT_VARIABLE_CHANGE_93010"
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L5_1 = {}
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L5_1.config_id = 1093011
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L5_1.name = "ANY_MONSTER_DIE_93011"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93011"
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L5_1.action = "action_EVENT_ANY_MONSTER_DIE_93011"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "queststart"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 2
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L5_1 = 93001
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L6_1 = 93002
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L7_1 = 93003
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L8_1 = 93005
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_93004"
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L6_1 = "QUEST_START_93008"
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L7_1 = "VARIABLE_CHANGE_93010"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 93006
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L7_1 = 93007
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L8_1 = 93009
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_93011"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "queststart"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_93004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133210093
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "queststart"
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L5_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_93004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "queststart"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_93008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "queststart"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_93010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133210093
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "queststart"
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L5_2 = 2
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_93010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_93011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7215105"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_93011 = L1_1
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