local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133210093 L1_1 = {} L2_1 = {} L2_1.config_id = 93001 L2_1.monster_id = 21030601 L3_1 = {} L3_1.x = -3853.678 L3_1.y = 202.939 L3_1.z = -452.029 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 23.453 L3_1.y = 326.413 L3_1.z = 347.054 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 93002 L3_1.monster_id = 21011201 L4_1 = {} L4_1.x = -3852.367 L4_1.y = 201.501 L4_1.z = -448.294 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 4.395 L4_1.y = 291.536 L4_1.z = 342.178 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 93003 L4_1.monster_id = 21011201 L5_1 = {} L5_1.x = -3857.39 L5_1.y = 202.447 L5_1.z = -450.607 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 14.239 L5_1.y = 32.948 L5_1.z = 10.063 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 9013 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 93005 L5_1.monster_id = 21011601 L6_1 = {} L6_1.x = -3857.58 L6_1.y = 201.012 L6_1.z = -444.984 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 353.915 L6_1.y = 129.991 L6_1.z = 9.911 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9013 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 93006 L6_1.monster_id = 21020701 L7_1 = {} L7_1.x = -3867.88 L7_1.y = 202.207 L7_1.z = -437.787 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 121.487 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 93007 L7_1.monster_id = 21010601 L8_1 = {} L8_1.x = -3865.792 L8_1.y = 200.97 L8_1.z = -443.988 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 91.307 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.drop_id = 1000100 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 93009 L8_1.monster_id = 21010601 L9_1 = {} L9_1.x = -3861.179 L9_1.y = 200.336 L9_1.z = -436.582 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.496 L9_1.y = 137.479 L9_1.z = 3.186 L8_1.rot = L9_1 L8_1.level = 30 L8_1.drop_id = 1000100 L8_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1093004 L2_1.name = "ANY_MONSTER_DIE_93004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_93004" L3_1 = {} L3_1.config_id = 1093008 L3_1.name = "QUEST_START_93008" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "7215105" L3_1.condition = "" L3_1.action = "action_EVENT_QUEST_START_93008" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1093010 L4_1.name = "VARIABLE_CHANGE_93010" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_93010" L4_1.action = "action_EVENT_VARIABLE_CHANGE_93010" L5_1 = {} L5_1.config_id = 1093011 L5_1.name = "ANY_MONSTER_DIE_93011" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93011" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_93011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "queststart" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 93001 L6_1 = 93002 L7_1 = 93003 L8_1 = 93005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_93004" L6_1 = "QUEST_START_93008" L7_1 = "VARIABLE_CHANGE_93010" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 93006 L7_1 = 93007 L8_1 = 93009 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_93011" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "queststart" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_93004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133210093 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "queststart" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_93004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "queststart" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_93008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "queststart" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_93010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133210093 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "queststart" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_93010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_93011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7215105" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_93011 = L1_1