Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210015.lua
2022-04-29 16:40:51 +02:00

319 lines
5.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133210015
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15001
L2_1.monster_id = 21030601
L3_1 = {}
L3_1.x = -4022.955
L3_1.y = 207.791
L3_1.z = -994.931
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 346.342
L3_1.y = 66.489
L3_1.z = 356.527
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.pose_id = 9012
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 15002
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = -4016.261
L4_1.y = 207.932
L4_1.z = -995.665
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 355.628
L4_1.y = 300.046
L4_1.z = 352.154
L3_1.rot = L4_1
L3_1.level = 32
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9012
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 15003
L4_1.monster_id = 21010601
L5_1 = {}
L5_1.x = -4017.417
L5_1.y = 207.672
L5_1.z = -990.834
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.662
L5_1.y = 205.163
L5_1.z = 354.445
L4_1.rot = L5_1
L4_1.level = 32
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9012
L4_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 15004
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -4018.821
L3_1.y = 208.169
L3_1.z = -993.776
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 350.419
L3_1.y = 255.376
L3_1.z = 358.559
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 15007
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = -4031.812
L4_1.y = 199.633
L4_1.z = -994.289
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 49.567
L4_1.z = 35.796
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 15008
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -4027.715
L5_1.y = 199.61
L5_1.z = -1001.301
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 36.374
L5_1.z = 331.041
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 15009
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = -4023.379
L6_1.y = 206.086
L6_1.z = -991.502
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 338.079
L6_1.y = 198.297
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 15010
L6_1.gadget_id = 70300086
L7_1 = {}
L7_1.x = -4020.792
L7_1.y = 206.227
L7_1.z = -997.171
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 16.253
L7_1.y = 116.71
L7_1.z = 341.37
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 15011
L7_1.gadget_id = 70300107
L8_1 = {}
L8_1.x = -4021.398
L8_1.y = 207.663
L8_1.z = -994.551
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 354.823
L8_1.y = 146.198
L8_1.z = 6.651
L7_1.rot = L8_1
L7_1.level = 30
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1015006
L2_1.name = "ANY_MONSTER_DIE_15006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_15006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_15006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 15005
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = -4034.883
L4_1.y = 201.15
L4_1.z = -1000.122
L3_1.pos = L4_1
L3_1.area_id = 17
L2_1[1] = L3_1
L1_1.regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1015005
L3_1.name = "ENTER_REGION_15005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_15005"
L3_1.action = "action_EVENT_ENTER_REGION_15005"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 15001
L5_1 = 15002
L6_1 = 15003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 15004
L5_1 = 15007
L6_1 = 15008
L7_1 = 15009
L8_1 = 15010
L9_1 = 15011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_15006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_15006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 15004
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_15006 = L1_1