local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133210015 L1_1 = {} L2_1 = {} L2_1.config_id = 15001 L2_1.monster_id = 21030601 L3_1 = {} L3_1.x = -4022.955 L3_1.y = 207.791 L3_1.z = -994.931 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 346.342 L3_1.y = 66.489 L3_1.z = 356.527 L2_1.rot = L3_1 L2_1.level = 32 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.pose_id = 9012 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 15002 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = -4016.261 L4_1.y = 207.932 L4_1.z = -995.665 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 355.628 L4_1.y = 300.046 L4_1.z = 352.154 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9012 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 15003 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = -4017.417 L5_1.y = 207.672 L5_1.z = -990.834 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 358.662 L5_1.y = 205.163 L5_1.z = 354.445 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9012 L4_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 15004 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -4018.821 L3_1.y = 208.169 L3_1.z = -993.776 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 350.419 L3_1.y = 255.376 L3_1.z = 358.559 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 15007 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = -4031.812 L4_1.y = 199.633 L4_1.z = -994.289 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 49.567 L4_1.z = 35.796 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 15008 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = -4027.715 L5_1.y = 199.61 L5_1.z = -1001.301 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 36.374 L5_1.z = 331.041 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 15009 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = -4023.379 L6_1.y = 206.086 L6_1.z = -991.502 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 338.079 L6_1.y = 198.297 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 15010 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = -4020.792 L7_1.y = 206.227 L7_1.z = -997.171 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 16.253 L7_1.y = 116.71 L7_1.z = 341.37 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 15011 L7_1.gadget_id = 70300107 L8_1 = {} L8_1.x = -4021.398 L8_1.y = 207.663 L8_1.z = -994.551 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 354.823 L8_1.y = 146.198 L8_1.z = 6.651 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1015006 L2_1.name = "ANY_MONSTER_DIE_15006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_15006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_15006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 15005 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = -4034.883 L4_1.y = 201.15 L4_1.z = -1000.122 L3_1.pos = L4_1 L3_1.area_id = 17 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1015005 L3_1.name = "ENTER_REGION_15005" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_15005" L3_1.action = "action_EVENT_ENTER_REGION_15005" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 15001 L5_1 = 15002 L6_1 = 15003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 15004 L5_1 = 15007 L6_1 = 15008 L7_1 = 15009 L8_1 = 15010 L9_1 = 15011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_15006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_15006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 15004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_15006 = L1_1