mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
273 lines
5.1 KiB
Lua
273 lines
5.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133108901
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 901001
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = -128.963
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L3_1.y = 200.66
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L3_1.z = -855.405
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 223.955
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 35
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L2_1.drop_id = 1000100
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L2_1.pose_id = 9016
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L2_1.area_id = 7
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L3_1 = {}
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L3_1.config_id = 901002
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L3_1.monster_id = 21010501
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L4_1 = {}
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L4_1.x = -133.536
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L4_1.y = 201.207
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L4_1.z = -857.542
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 35.589
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 35
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L3_1.drop_id = 1000100
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L3_1.pose_id = 32
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L3_1.area_id = 7
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L4_1 = {}
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L4_1.config_id = 901003
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = -132.697
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L5_1.y = 200.761
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L5_1.z = -850.492
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 271.606
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 35
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L4_1.drop_id = 1000100
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L4_1.pose_id = 9016
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L4_1.area_id = 7
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L5_1 = {}
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L5_1.config_id = 901004
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L5_1.monster_id = 21010901
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L6_1 = {}
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L6_1.x = -124.178
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L6_1.y = 200.101
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L6_1.z = -853.176
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 271.103
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 35
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L5_1.drop_id = 1000100
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L5_1.pose_id = 32
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L5_1.area_id = 7
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L6_1 = {}
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L6_1.config_id = 901006
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L6_1.monster_id = 21020101
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L7_1 = {}
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L7_1.x = -127.338
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L7_1.y = 200.177
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L7_1.z = -849.874
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 223.955
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 35
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L6_1.drop_id = 1000100
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L6_1.pose_id = 401
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L6_1.area_id = 7
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 901007
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L2_1.gadget_id = 70211012
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L3_1 = {}
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L3_1.x = -128.725
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L3_1.y = 200.536
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L3_1.z = -853.389
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 353.47
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.chest_drop_id = 1000100
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L2_1.drop_count = 1
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.persistent = true
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L2_1.area_id = 7
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1901005
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L2_1.name = "ANY_MONSTER_DIE_901005"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_901005"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_901005"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1901009
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L3_1.name = "GADGET_STATE_CHANGE_901009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_901009"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_901009"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 901001
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L5_1 = 901002
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L6_1 = 901003
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L7_1 = 901004
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L8_1 = 901006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 901007
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_901005"
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L5_1 = "GADGET_STATE_CHANGE_901009"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_901005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13310890101"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 901007
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_901005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 901007 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_901009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13310890102"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_901009 = L1_1
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