Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133108111.lua
2022-04-29 16:40:51 +02:00

289 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133108111
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 111001
L2_1.gadget_id = 70360068
L3_1 = {}
L3_1.x = -605.61
L3_1.y = 201.95
L3_1.z = -685.822
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 323.264
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.interact_id = 3
L3_1 = {}
L3_1.name = "temple"
L3_1.exp = 14
L2_1.explore = L3_1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 111002
L3_1.gadget_id = 70211131
L4_1 = {}
L4_1.x = -605.6
L4_1.y = 202.792
L4_1.z = -685.8
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 85.097
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\231\129\181\233\190\155\231\146\131\230\156\136"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1111003
L2_1.name = "GADGET_STATE_CHANGE_111003"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_111003"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_111003"
L3_1 = {}
L3_1.config_id = 1111004
L3_1.name = "GADGET_CREATE_111004"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_111004"
L3_1.action = ""
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1111005
L4_1.name = "ANY_GADGET_DIE_111005"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_GADGET_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_GADGET_DIE_111005"
L4_1.action = ""
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1111006
L5_1.name = "GADGET_STATE_CHANGE_111006"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_111006"
L5_1.action = ""
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1111007
L6_1.name = "GROUP_LOAD_111007"
L7_1 = EventType
L7_1 = L7_1.EVENT_GROUP_LOAD
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = ""
L6_1.action = "action_EVENT_GROUP_LOAD_111007"
L6_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 111001
L5_1 = 111002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_111003"
L5_1 = "GADGET_CREATE_111004"
L6_1 = "ANY_GADGET_DIE_111005"
L7_1 = "GADGET_STATE_CHANGE_111006"
L8_1 = "GROUP_LOAD_111007"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 111001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_111003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 111002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 111001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_111003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "## TEMPLE_LOG : Gadget_Create | "
L5_2 = A1_2.param1
L4_2 = L4_2 .. L5_2
L2_2(L3_2, L4_2)
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_111004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "## TEMPLE_LOG : Gadget_Die | "
L5_2 = A1_2.param1
L4_2 = L4_2 .. L5_2
L2_2(L3_2, L4_2)
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_111005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "## TEMPLE_LOG : Gadget_State_Change | "
L5_2 = A1_2.param2
L6_2 = " : "
L7_2 = A1_2.param3
L8_2 = " -> "
L9_2 = A1_2.param1
L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2
L2_2(L3_2, L4_2)
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_111006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133108111
L5_2 = 111001
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= -1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133108111
L5_2 = 111001
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = GadgetState
L3_2 = L3_2.GearStart
if L2_2 ~= L3_2 then
goto lbl_33
end
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133108111
L5_2 = 111002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 111001
L2_2(L3_2, L4_2)
::lbl_33::
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_111007 = L1_1