Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106145.lua
2022-04-29 16:40:51 +02:00

323 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106145
L1_1 = {}
L2_1 = {}
L2_1.config_id = 145001
L2_1.monster_id = 25030201
L3_1 = {}
L3_1.x = -502.593
L3_1.y = 225.254
L3_1.z = 794.01
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 305.463
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 28
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.disableWander = true
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 145002
L3_1.monster_id = 25030301
L4_1 = {}
L4_1.x = -491.996
L4_1.y = 225.233
L4_1.z = 797.136
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 327.633
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 28
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.disableWander = true
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 145003
L4_1.monster_id = 25010401
L5_1 = {}
L5_1.x = -483.028
L5_1.y = 225.249
L5_1.z = 795.268
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 3.535
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 28
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 145004
L5_1.monster_id = 25060101
L6_1 = {}
L6_1.x = -493.65
L6_1.y = 225.307
L6_1.z = 787.547
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 117.918
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 28
L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L5_1.disableWander = true
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 145005
L6_1.monster_id = 25020201
L7_1 = {}
L7_1.x = -491.828
L7_1.y = 227.302
L7_1.z = 781.27
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 303.205
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 28
L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L6_1.disableWander = true
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 145009
L7_1.monster_id = 25010201
L8_1 = {}
L8_1.x = -488.798
L8_1.y = 225.226
L8_1.z = 804.488
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 155.152
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 28
L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L7_1.disableWander = true
L7_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 145006
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = -485.096
L3_1.y = 225.234
L3_1.z = 788.111
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.788
L3_1.y = 327.278
L3_1.z = 359.374
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 145007
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -503.703
L4_1.y = 225.233
L4_1.z = 794.695
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 357.108
L4_1.y = 92.705
L4_1.z = 4.331
L3_1.rot = L4_1
L3_1.level = 24
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1145008
L2_1.name = "ANY_MONSTER_DIE_145008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_145008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_145008"
L3_1 = {}
L3_1.config_id = 1145010
L3_1.name = "MONSTER_BATTLE_145010"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_145010"
L3_1.action = "action_EVENT_MONSTER_BATTLE_145010"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 145001
L5_1 = 145002
L6_1 = 145009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 145006
L5_1 = 145007
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_145008"
L5_1 = "MONSTER_BATTLE_145010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 145003
L7_1 = 145004
L8_1 = 145005
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_145008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 145006
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_145008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 145001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_145010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133106145
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_145010 = L1_1