local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106145 L1_1 = {} L2_1 = {} L2_1.config_id = 145001 L2_1.monster_id = 25030201 L3_1 = {} L3_1.x = -502.593 L3_1.y = 225.254 L3_1.z = 794.01 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 305.463 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.disableWander = true L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 145002 L3_1.monster_id = 25030301 L4_1 = {} L4_1.x = -491.996 L4_1.y = 225.233 L4_1.z = 797.136 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 327.633 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.disableWander = true L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 145003 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = -483.028 L5_1.y = 225.249 L5_1.z = 795.268 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 3.535 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 28 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 145004 L5_1.monster_id = 25060101 L6_1 = {} L6_1.x = -493.65 L6_1.y = 225.307 L6_1.z = 787.547 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 117.918 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 28 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.disableWander = true L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 145005 L6_1.monster_id = 25020201 L7_1 = {} L7_1.x = -491.828 L7_1.y = 227.302 L7_1.z = 781.27 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 303.205 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 28 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.disableWander = true L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 145009 L7_1.monster_id = 25010201 L8_1 = {} L8_1.x = -488.798 L8_1.y = 225.226 L8_1.z = 804.488 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 155.152 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 28 L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L7_1.disableWander = true L7_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 145006 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = -485.096 L3_1.y = 225.234 L3_1.z = 788.111 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.788 L3_1.y = 327.278 L3_1.z = 359.374 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 145007 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -503.703 L4_1.y = 225.233 L4_1.z = 794.695 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 357.108 L4_1.y = 92.705 L4_1.z = 4.331 L3_1.rot = L4_1 L3_1.level = 24 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1145008 L2_1.name = "ANY_MONSTER_DIE_145008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_145008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_145008" L3_1 = {} L3_1.config_id = 1145010 L3_1.name = "MONSTER_BATTLE_145010" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_145010" L3_1.action = "action_EVENT_MONSTER_BATTLE_145010" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 145001 L5_1 = 145002 L6_1 = 145009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 145006 L5_1 = 145007 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_145008" L5_1 = "MONSTER_BATTLE_145010" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 145003 L7_1 = 145004 L8_1 = 145005 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_145008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 145006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_145008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 145001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_145010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133106145 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_145010 = L1_1