Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106067.lua
2022-04-29 16:40:51 +02:00

313 lines
5.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106067
L1_1 = {}
L2_1 = {}
L2_1.config_id = 67001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = -873.388
L3_1.y = 155.437
L3_1.z = 1290.307
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 322.564
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 67004
L3_1.monster_id = 22010201
L4_1 = {}
L4_1.x = -877.546
L4_1.y = 155.2
L4_1.z = 1308.117
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 18.29
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 67005
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = -869.241
L5_1.y = 158.858
L5_1.z = 1295.917
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 322.564
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 67006
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = -887.984
L6_1.y = 155.32
L6_1.z = 1285.781
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 219.302
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9016
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 67007
L6_1.monster_id = 21011001
L7_1 = {}
L7_1.x = -867.614
L7_1.y = 160.587
L7_1.z = 1286.824
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 301.398
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 67008
L7_1.monster_id = 22010301
L8_1 = {}
L8_1.x = -862.413
L8_1.y = 160.862
L8_1.z = 1284.033
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 89.945
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L7_1.disableWander = true
L7_1.pose_id = 9013
L7_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 67002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -870.945
L3_1.y = 155.658
L3_1.z = 1290.473
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 299.342
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 67009
L3_1.gadget_id = 70300087
L4_1 = {}
L4_1.x = -858.188
L4_1.y = 160.573
L4_1.z = 1284.175
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1067003
L2_1.name = "ANY_MONSTER_DIE_67003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_67003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_67003"
L3_1 = {}
L3_1.config_id = 1067010
L3_1.name = "MONSTER_BATTLE_67010"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_67010"
L3_1.action = "action_EVENT_MONSTER_BATTLE_67010"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 67001
L5_1 = 67004
L6_1 = 67006
L7_1 = 67008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 67002
L5_1 = 67009
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_67003"
L5_1 = "MONSTER_BATTLE_67010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 67005
L6_1 = 67007
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_67003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 67002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_67003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 67001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_67010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133106067
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_67010 = L1_1