local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133106067 L1_1 = {} L2_1 = {} L2_1.config_id = 67001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = -873.388 L3_1.y = 155.437 L3_1.z = 1290.307 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 322.564 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 67004 L3_1.monster_id = 22010201 L4_1 = {} L4_1.x = -877.546 L4_1.y = 155.2 L4_1.z = 1308.117 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 18.29 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 67005 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = -869.241 L5_1.y = 158.858 L5_1.z = 1295.917 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 322.564 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 67006 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = -887.984 L6_1.y = 155.32 L6_1.z = 1285.781 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 219.302 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.pose_id = 9016 L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 67007 L6_1.monster_id = 21011001 L7_1 = {} L7_1.x = -867.614 L7_1.y = 160.587 L7_1.z = 1286.824 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 301.398 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 67008 L7_1.monster_id = 22010301 L8_1 = {} L8_1.x = -862.413 L8_1.y = 160.862 L8_1.z = 1284.033 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 89.945 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L7_1.disableWander = true L7_1.pose_id = 9013 L7_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 67002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = -870.945 L3_1.y = 155.658 L3_1.z = 1290.473 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 299.342 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 67009 L3_1.gadget_id = 70300087 L4_1 = {} L4_1.x = -858.188 L4_1.y = 160.573 L4_1.z = 1284.175 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1067003 L2_1.name = "ANY_MONSTER_DIE_67003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_67003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_67003" L3_1 = {} L3_1.config_id = 1067010 L3_1.name = "MONSTER_BATTLE_67010" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_67010" L3_1.action = "action_EVENT_MONSTER_BATTLE_67010" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 67001 L5_1 = 67004 L6_1 = 67006 L7_1 = 67008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 67002 L5_1 = 67009 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_67003" L5_1 = "MONSTER_BATTLE_67010" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 67005 L6_1 = 67007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_67003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 67002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_67003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 67001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_67010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133106067 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_67010 = L1_1