mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
267 lines
4.7 KiB
Lua
267 lines
4.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133105121
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 203
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L2_1.monster_id = 20010501
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L3_1 = {}
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L3_1.x = 542.326
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L3_1.y = 200.2
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L3_1.z = -93.309
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 35.344
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 19
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L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L2_1.area_id = 9
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L3_1 = {}
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L3_1.config_id = 204
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L3_1.monster_id = 20010501
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L4_1 = {}
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L4_1.x = 538.49
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L4_1.y = 200.2
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L4_1.z = -92.929
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 347.946
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 19
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L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L3_1.area_id = 9
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L4_1 = {}
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L4_1.config_id = 205
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L4_1.monster_id = 20010601
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L5_1 = {}
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L5_1.x = 540.512
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L5_1.y = 200.2
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L5_1.z = -93.12
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 297.683
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 19
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L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
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L4_1.area_id = 9
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 285
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L2_1.gadget_id = 70290010
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L3_1 = {}
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L3_1.x = 546.652
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L3_1.y = 200.151
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L3_1.z = -92.087
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 9.67
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L3_1.y = 301.03
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 19
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L2_1.area_id = 9
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L3_1 = {}
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L3_1.config_id = 286
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L3_1.gadget_id = 70500000
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L4_1 = {}
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L4_1.x = 546.652
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L4_1.y = 200.151
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L4_1.z = -92.087
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 9.67
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L4_1.y = 301.03
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 19
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L3_1.point_type = 3006
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L3_1.owner = 285
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L3_1.area_id = 9
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L4_1 = {}
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L4_1.config_id = 287
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L4_1.gadget_id = 70290010
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L5_1 = {}
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L5_1.x = 534.429
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L5_1.y = 201.352
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L5_1.z = -94.113
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 351.761
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L5_1.y = 2.818
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L5_1.z = 331.235
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L4_1.rot = L5_1
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L4_1.level = 19
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L4_1.area_id = 9
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L5_1 = {}
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L5_1.config_id = 288
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L5_1.gadget_id = 70500000
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L6_1 = {}
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L6_1.x = 534.429
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L6_1.y = 201.352
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L6_1.z = -94.113
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 351.761
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L6_1.y = 2.818
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L6_1.z = 331.235
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L5_1.rot = L6_1
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L5_1.level = 19
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L5_1.point_type = 3006
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L5_1.owner = 287
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L5_1.area_id = 9
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 162
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 5
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L3_1 = {}
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L3_1.x = 540.466
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L3_1.y = 200.2
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L3_1.z = -93.262
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L2_1.pos = L3_1
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L2_1.area_id = 9
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000162
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L2_1.name = "ENTER_REGION_162"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_162"
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L2_1.action = "action_EVENT_ENTER_REGION_162"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 285
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L5_1 = 286
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L6_1 = 287
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L7_1 = 288
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 162
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_162"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 162 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_162 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 203
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 204
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 205
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_162 = L1_1
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