local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133105121 L1_1 = {} L2_1 = {} L2_1.config_id = 203 L2_1.monster_id = 20010501 L3_1 = {} L3_1.x = 542.326 L3_1.y = 200.2 L3_1.z = -93.309 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 35.344 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 204 L3_1.monster_id = 20010501 L4_1 = {} L4_1.x = 538.49 L4_1.y = 200.2 L4_1.z = -92.929 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 347.946 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 205 L4_1.monster_id = 20010601 L5_1 = {} L5_1.x = 540.512 L5_1.y = 200.2 L5_1.z = -93.12 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 297.683 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L4_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 285 L2_1.gadget_id = 70290010 L3_1 = {} L3_1.x = 546.652 L3_1.y = 200.151 L3_1.z = -92.087 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.67 L3_1.y = 301.03 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 286 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 546.652 L4_1.y = 200.151 L4_1.z = -92.087 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.67 L4_1.y = 301.03 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.point_type = 3006 L3_1.owner = 285 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 287 L4_1.gadget_id = 70290010 L5_1 = {} L5_1.x = 534.429 L5_1.y = 201.352 L5_1.z = -94.113 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 351.761 L5_1.y = 2.818 L5_1.z = 331.235 L4_1.rot = L5_1 L4_1.level = 19 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 288 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 534.429 L6_1.y = 201.352 L6_1.z = -94.113 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 351.761 L6_1.y = 2.818 L6_1.z = 331.235 L5_1.rot = L6_1 L5_1.level = 19 L5_1.point_type = 3006 L5_1.owner = 287 L5_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 162 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 540.466 L3_1.y = 200.2 L3_1.z = -93.262 L2_1.pos = L3_1 L2_1.area_id = 9 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000162 L2_1.name = "ENTER_REGION_162" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_162" L2_1.action = "action_EVENT_ENTER_REGION_162" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 285 L5_1 = 286 L6_1 = 287 L7_1 = 288 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 162 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_162" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 162 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_162 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 203 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 204 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 205 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_162 = L1_1