Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133105116.lua
2022-04-29 16:40:51 +02:00

136 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133105116
L1_1 = {}
L2_1 = {}
L2_1.config_id = 194
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 897.122
L3_1.y = 253.756
L3_1.z = -253.174
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 250.71
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9010
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 195
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 895.251
L4_1.y = 253.651
L4_1.z = -253.173
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 216.703
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9013
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 206
L4_1.monster_id = 24010101
L5_1 = {}
L5_1.x = 894.2
L5_1.y = 253.754
L5_1.z = -254.343
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 30.652
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 25
L4_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
L4_1.disableWander = true
L4_1.pose_id = 101
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 194
L5_1 = 195
L6_1 = 206
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 206
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 194
L7_1 = 195
L8_1 = 206
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1