local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133105116 L1_1 = {} L2_1 = {} L2_1.config_id = 194 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 897.122 L3_1.y = 253.756 L3_1.z = -253.174 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 250.71 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.pose_id = 9010 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 195 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 895.251 L4_1.y = 253.651 L4_1.z = -253.173 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 216.703 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9013 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 206 L4_1.monster_id = 24010101 L5_1 = {} L5_1.x = 894.2 L5_1.y = 253.754 L5_1.z = -254.343 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 30.652 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 25 L4_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171" L4_1.disableWander = true L4_1.pose_id = 101 L4_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 194 L5_1 = 195 L6_1 = 206 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 206 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 194 L7_1 = 195 L8_1 = 206 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1