Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104668.lua
2022-04-29 16:40:51 +02:00

513 lines
9.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133104668
L1_1 = {}
L1_1.group_id = 133104668
L2_1 = {}
L3_1 = {}
L3_1.config_id = 668001
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 979.531
L4_1.y = 238.937
L4_1.z = 921.453
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 312.813
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 4145
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.isOneoff = true
L3_1.pose_id = 9016
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 668002
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 975.766
L5_1.y = 238.735
L5_1.z = 921.312
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 44.513
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4145
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.pose_id = 9016
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 668003
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 972.221
L6_1.y = 238.765
L6_1.z = 917.972
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 47.528
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.disableWander = true
L6_1 = {}
L7_1 = 4145
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.isOneoff = true
L5_1.pose_id = 401
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 668005
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 980.075
L7_1.y = 238.543
L7_1.z = 925.697
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 226.563
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L7_1 = {}
L8_1 = 4145
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.isOneoff = true
L6_1.pose_id = 9016
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 668006
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = 975.564
L8_1.y = 238.307
L8_1.z = 925.114
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 133.33
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L8_1 = {}
L9_1 = 4145
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.isOneoff = true
L7_1.pose_id = 9016
L7_1.area_id = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 668004
L3_1.gadget_id = 70350201
L4_1 = {}
L4_1.x = 995.457
L4_1.y = 242.301
L4_1.z = 905.677
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 668008
L4_1.gadget_id = 70350201
L5_1 = {}
L5_1.x = 970.734
L5_1.y = 240.533
L5_1.z = 907.354
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 668012
L5_1.gadget_id = 70210114
L6_1 = {}
L6_1.x = 977.521
L6_1.y = 238.614
L6_1.z = 923.391
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 317.31
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.isOneoff = true
L5_1.persistent = true
L5_1.area_id = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 668015
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 40
L4_1 = {}
L4_1.x = 974.087
L4_1.y = 239.069
L4_1.z = 917.379
L3_1.pos = L4_1
L3_1.area_id = 6
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1668009
L3_1.name = "ANY_MONSTER_DIE_668009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_668009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_668009"
L4_1 = {}
L4_1.config_id = 1668011
L4_1.name = "GROUP_LOAD_668011"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GROUP_LOAD_668011"
L4_1.action = "action_EVENT_GROUP_LOAD_668011"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1668013
L5_1.name = "GADGET_STATE_CHANGE_668013"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_668013"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_668013"
L6_1 = {}
L6_1.config_id = 1668015
L6_1.name = "ENTER_REGION_668015"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = ""
L6_1.action = "action_EVENT_ENTER_REGION_668015"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "CHEST_CREATED"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "KILL"
L4_1.value = 0
L4_1.no_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 668007
L4_1.monster_id = 21030401
L5_1 = {}
L5_1.x = 982.66
L5_1.y = 238.538
L5_1.z = 928.153
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 231.286
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 4145
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.isOneoff = true
L4_1.pose_id = 9012
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 668010
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = 972.654
L6_1.y = 237.683
L6_1.z = 927.687
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 314.668
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1 = {}
L7_1 = 4145
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.isOneoff = true
L5_1.pose_id = 9016
L5_1.area_id = 6
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1668014
L4_1.name = "ANY_MONSTER_DIE_668014"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_668014"
L4_1.trigger_count = 5
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 668001
L6_1 = 668002
L7_1 = 668003
L8_1 = 668005
L9_1 = 668006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 668004
L6_1 = 668008
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 668015
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_668009"
L6_1 = "GROUP_LOAD_668011"
L7_1 = "GADGET_STATE_CHANGE_668013"
L8_1 = "ENTER_REGION_668015"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_668009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "CHEST_CREATED"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
L3_2 = A0_2
L4_2 = 668012
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_668009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "CHEST_CREATED"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_668011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
L3_2 = A0_2
L4_2 = 668012
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_668011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 668012 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_668013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331046681"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_668013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AssignPlayerShowTemplateReminder
L3_2 = A0_2
L4_2 = 149
L5_2 = {}
L6_2 = {}
L5_2.param_uid_vec = L6_2
L6_2 = {}
L5_2.param_vec = L6_2
L6_2 = {}
L7_2 = A0_2.uid
L6_2[1] = L7_2
L5_2.uid_vec = L6_2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_668015 = L2_1
L2_1 = require
L3_1 = "V2_3/EnergyDisk"
L2_1(L3_1)