local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133104668 L1_1 = {} L1_1.group_id = 133104668 L2_1 = {} L3_1 = {} L3_1.config_id = 668001 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 979.531 L4_1.y = 238.937 L4_1.z = 921.453 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 312.813 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L4_1 = {} L5_1 = 4145 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.isOneoff = true L3_1.pose_id = 9016 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 668002 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 975.766 L5_1.y = 238.735 L5_1.z = 921.312 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 44.513 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4145 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.pose_id = 9016 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 668003 L5_1.monster_id = 21020201 L6_1 = {} L6_1.x = 972.221 L6_1.y = 238.765 L6_1.z = 917.972 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 47.528 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.disableWander = true L6_1 = {} L7_1 = 4145 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.isOneoff = true L5_1.pose_id = 401 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 668005 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 980.075 L7_1.y = 238.543 L7_1.z = 925.697 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 226.563 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L7_1 = {} L8_1 = 4145 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.isOneoff = true L6_1.pose_id = 9016 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 668006 L7_1.monster_id = 21010101 L8_1 = {} L8_1.x = 975.564 L8_1.y = 238.307 L8_1.z = 925.114 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 133.33 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.disableWander = true L8_1 = {} L9_1 = 4145 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.isOneoff = true L7_1.pose_id = 9016 L7_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 668004 L3_1.gadget_id = 70350201 L4_1 = {} L4_1.x = 995.457 L4_1.y = 242.301 L4_1.z = 905.677 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 668008 L4_1.gadget_id = 70350201 L5_1 = {} L5_1.x = 970.734 L5_1.y = 240.533 L5_1.z = 907.354 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 668012 L5_1.gadget_id = 70210114 L6_1 = {} L6_1.x = 977.521 L6_1.y = 238.614 L6_1.z = 923.391 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 317.31 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 668015 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = 974.087 L4_1.y = 239.069 L4_1.z = 917.379 L3_1.pos = L4_1 L3_1.area_id = 6 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1668009 L3_1.name = "ANY_MONSTER_DIE_668009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_668009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_668009" L4_1 = {} L4_1.config_id = 1668011 L4_1.name = "GROUP_LOAD_668011" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_668011" L4_1.action = "action_EVENT_GROUP_LOAD_668011" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1668013 L5_1.name = "GADGET_STATE_CHANGE_668013" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_668013" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_668013" L6_1 = {} L6_1.config_id = 1668015 L6_1.name = "ENTER_REGION_668015" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "action_EVENT_ENTER_REGION_668015" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "CHEST_CREATED" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "KILL" L4_1.value = 0 L4_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 668007 L4_1.monster_id = 21030401 L5_1 = {} L5_1.x = 982.66 L5_1.y = 238.538 L5_1.z = 928.153 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 231.286 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.disableWander = true L5_1 = {} L6_1 = 4145 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.pose_id = 9012 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 668010 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 972.654 L6_1.y = 237.683 L6_1.z = 927.687 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 314.668 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L6_1 = {} L7_1 = 4145 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.isOneoff = true L5_1.pose_id = 9016 L5_1.area_id = 6 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1668014 L4_1.name = "ANY_MONSTER_DIE_668014" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_668014" L4_1.trigger_count = 5 L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 668001 L6_1 = 668002 L7_1 = 668003 L8_1 = 668005 L9_1 = 668006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 668004 L6_1 = 668008 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 668015 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_668009" L6_1 = "GROUP_LOAD_668011" L7_1 = "GADGET_STATE_CHANGE_668013" L8_1 = "ENTER_REGION_668015" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_668009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 668012 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_668009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_668011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 668012 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_668011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 668012 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_668013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331046681" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_668013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AssignPlayerShowTemplateReminder L3_2 = A0_2 L4_2 = 149 L5_2 = {} L6_2 = {} L5_2.param_uid_vec = L6_2 L6_2 = {} L5_2.param_vec = L6_2 L6_2 = {} L7_2 = A0_2.uid L6_2[1] = L7_2 L5_2.uid_vec = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_668015 = L2_1 L2_1 = require L3_1 = "V2_3/EnergyDisk" L2_1(L3_1)